#ifndef _DEAD_H_ #define _DEAD_H_ #define gCameras dead_gCameras #define evt_get_variable dead_evt_get_variable #define evt_set_variable dead_evt_set_variable #define evt_get_float_variable dead_evt_get_float_variable #define sin_rad dead_sin_rad #define cos_rad dead_cos_rad #define evt_set_float_variable dead_evt_set_float_variable #define fx_sparkles dead_fx_sparkles #define gPlayerStatusPtr dead_gPlayerStatusPtr #define set_main_pan_u dead_set_main_pan_u #define set_main_pan_v dead_set_main_pan_v #define set_aux_pan_u dead_set_aux_pan_u #define set_aux_pan_v dead_set_aux_pan_v #define get_npc_unsafe dead_get_npc_unsafe #define atan2 dead_atan2 #define clamp_angle dead_clamp_angle #define rand_int dead_rand_int #define gItemTable dead_gItemTable #define set_screen_overlay_params_back dead_set_screen_overlay_params_back #define get_npc_by_index dead_get_npc_by_index #define dist2D dead_dist2D #define sin_deg dead_sin_deg #define cos_deg dead_cos_deg #define sin_cos_deg dead_sin_cos_deg #define gPlayerStatus dead_gPlayerStatus #define is_point_outside_territory dead_is_point_outside_territory #define npc_raycast_down_sides dead_npc_raycast_down_sides #define basic_ai_check_player_dist dead_basic_ai_check_player_dist #define fx_emote dead_fx_emote #define ai_enemy_play_sound dead_ai_enemy_play_sound #define npc_move_heading dead_npc_move_heading #define get_clamped_angle_diff dead_get_clamped_angle_diff #define get_enemy dead_get_enemy #define npc_test_move_simple_with_slipping dead_npc_test_move_simple_with_slipping #define get_screen_coords dead_get_screen_coords #define basic_ai_suspend dead_basic_ai_suspend #define gCurrentCameraID dead_gCurrentCameraID #define add_vec2D_polar dead_add_vec2D_polar #define gCurrentCamID dead_gCurrentCamID #define gPartnerStatus dead_gPartnerStatus #define get_npc_safe dead_get_npc_safe #define sfx_adjust_env_sound_pos dead_sfx_adjust_env_sound_pos #define fx_star_spirits_energy dead_fx_star_spirits_energy #define heap_malloc dead_heap_malloc #define heap_free dead_heap_free #define general_heap_malloc dead_general_heap_malloc #define update_lerp dead_update_lerp #define create_shadow_type dead_create_shadow_type #define fx_spirit_card dead_fx_spirit_card #define dist3D dead_dist3D #define subtract_hp dead_subtract_hp #define get_entity_by_index dead_get_entity_by_index #define fx_energy_orb_wave dead_fx_energy_orb_wave #define fx_radial_shimmer dead_fx_radial_shimmer #define set_screen_overlay_color dead_set_screen_overlay_color #define set_screen_overlay_params_front dead_set_screen_overlay_params_front #define fx_sun dead_fx_sun #define set_message_images dead_set_message_images #define general_heap_free dead_general_heap_free #define decode_yay0 dead_decode_yay0 #define load_asset_by_name dead_load_asset_by_name #define gCollisionStatus dead_gCollisionStatus #define switch_to_partner dead_switch_to_partner #define set_npc_yaw dead_set_npc_yaw #define disable_npc_shadow dead_disable_npc_shadow #define func_800EB2A4 dead_func_800EB2A4 #define partner_clear_player_tracking dead_partner_clear_player_tracking #define sfx_play_sound_with_params dead_sfx_play_sound_with_params #define sfx_get_spatialized_sound_params dead_sfx_get_spatialized_sound_params #define npc_test_move_simple_without_slipping dead_npc_test_move_simple_without_slipping #define spawn_surface_effects dead_spawn_surface_effects #define get_item_entity dead_get_item_entity #define gOverrideFlags dead_gOverrideFlags #define set_message_text_var dead_set_message_text_var #define gPlayerData dead_gPlayerData #define gPartnerPopupProperties dead_gPartnerPopupProperties #define increment_status_bar_disabled dead_increment_status_bar_disabled #define decrement_status_bar_disabled dead_decrement_status_bar_disabled #define sync_status_bar dead_sync_status_bar #define set_max_star_power dead_set_max_star_power #define get_current_map_settings dead_get_current_map_settings #define gGameStatusPtr dead_gGameStatusPtr #define guTranslateF dead_guTranslateF #define get_model_from_list_index dead_get_model_from_list_index #define get_model_list_index_from_tree_index dead_get_model_list_index_from_tree_index #define guMtxCatF dead_guMtxCatF #define guMtxIdentF dead_guMtxIdentF #define basic_ai_wander_init dead_basic_ai_wander_init #define basic_ai_wander dead_basic_ai_wander #define basic_ai_loiter_init dead_basic_ai_loiter_init #define basic_ai_loiter dead_basic_ai_loiter #define basic_ai_found_player_jump_init dead_basic_ai_found_player_jump_init #define basic_ai_found_player_jump dead_basic_ai_found_player_jump #define basic_ai_chase_init dead_basic_ai_chase_init #define basic_ai_chase dead_basic_ai_chase #define basic_ai_lose_player dead_basic_ai_lose_player #define gCurrentEncounter dead_gCurrentEncounter #define fx_motion_blur_flame dead_fx_motion_blur_flame #define wPartnerHudScripts dead_wPartnerHudScripts #define wDisabledPartnerHudScripts dead_wDisabledPartnerHudScripts #define create_standard_popup_menu dead_create_standard_popup_menu #define hide_popup_menu dead_hide_popup_menu #define destroy_popup_menu dead_destroy_popup_menu #define heap_free dead_heap_free #define entity_upgrade_block_hide_content dead_entity_upgrade_block_hide_content #define fx_misc_particles dead_fx_misc_particles #define transform_point dead_transform_point #define gMainGfxPos dead_gMainGfxPos #define osVirtualToPhysical dead_osVirtualToPhysical #define nuGfxZBuffer dead_nuGfxZBuffer #define nuGfxCfb_ptr dead_nuGfxCfb_ptr #define guMtxF2L dead_guMtxF2L #define mdl_get_copied_vertices dead_mdl_get_copied_vertices #define mdl_get_copied_gfx dead_mdl_get_copied_gfx #define gMatrixListPos dead_gMatrixListPos #define gDisplayContext dead_gDisplayContext #define fx_sun_undeclared dead_fx_sun_undeclared #define LoadPath dead_LoadPath #define GetNextPathPos dead_GetNextPathPos #define queue_render_task dead_queue_render_task #define dma_copy dead_dma_copy #define create_worker_scene dead_create_worker_scene #define GetEntryID dead_GetEntryID #define SetMusicTrack dead_SetMusicTrack #define FadeInMusic dead_FadeInMusic #define RandInt dead_RandInt #define PlayEffect_impl dead_PlayEffect_impl #define DisablePlayerInput dead_DisablePlayerInput #define ModifyColliderFlags dead_ModifyColliderFlags #define PlayerMoveTo dead_PlayerMoveTo #define InterpPlayerYaw dead_InterpPlayerYaw #define PlaySoundAtCollider dead_PlaySoundAtCollider #define MakeLerp dead_MakeLerp #define UpdateLerp dead_UpdateLerp #define RotateGroup dead_RotateGroup #define func_802D2C14 dead_func_802D2C14 #define GotoMap dead_GotoMap #define UseExitHeading dead_UseExitHeading #define ExitWalk dead_ExitWalk #define GetLoadType dead_GetLoadType #define EnterSavePoint dead_EnterSavePoint #define EnterWalk dead_EnterWalk #define SetSpriteShading dead_SetSpriteShading #define SetCamLeadPlayer dead_SetCamLeadPlayer #define SetCamPerspective dead_SetCamPerspective #define SetCamBGColor dead_SetCamBGColor #define SetCamEnabled dead_SetCamEnabled #define MakeNpcs dead_MakeNpcs #define ParentColliderToModel dead_ParentColliderToModel #define EnableTexPanning dead_EnableTexPanning #define SetTexPanOffset dead_SetTexPanOffset #define DisablePlayerPhysics dead_DisablePlayerPhysics #define UseSettingsFrom dead_UseSettingsFrom #define SetPanTarget dead_SetPanTarget #define SetCamDistance dead_SetCamDistance #define SetCamPitch dead_SetCamPitch #define SetCamPosA dead_SetCamPosA #define SetCamPosB dead_SetCamPosB #define SetCamSpeed dead_SetCamSpeed #define PanToTarget dead_PanToTarget #define WaitForCam dead_WaitForCam #define ShowMessageAtWorldPos dead_ShowMessageAtWorldPos #define ShowMessageAtScreenPos dead_ShowMessageAtScreenPos #define GetPlayerPos dead_GetPlayerPos #define SetPlayerJumpscale dead_SetPlayerJumpscale #define PlayerJump1 dead_PlayerJump1 #define DisablePartnerAI dead_DisablePartnerAI #define InterpNpcYaw dead_InterpNpcYaw #define SpeakToPlayer dead_SpeakToPlayer #define SetPlayerAnimation dead_SetPlayerAnimation #define ContinueSpeech dead_ContinueSpeech #define EnablePartnerAI dead_EnablePartnerAI #define ResetCam dead_ResetCam #define GetPlayerActionState dead_GetPlayerActionState #define ShowChoice dead_ShowChoice #define SwitchMessage dead_SwitchMessage #define CloseMessage dead_CloseMessage #define EndSpeech dead_EndSpeech #define SetNpcPos dead_SetNpcPos #define AdjustCam dead_AdjustCam #define EnableGroup dead_EnableGroup #define SetNpcFlagBits dead_SetNpcFlagBits #define BindNpcInteract dead_BindNpcInteract #define EnableNpcShadow dead_EnableNpcShadow #define SetNpcCollisionSize dead_SetNpcCollisionSize #define GetNpcPos dead_GetNpcPos #define func_802CF56C dead_func_802CF56C #define PlayerFaceNpc dead_PlayerFaceNpc #define NpcFaceNpc dead_NpcFaceNpc #define SetNpcAnimation dead_SetNpcAnimation #define PlaySoundAtNpc dead_PlaySoundAtNpc #define BindNpcIdle dead_BindNpcIdle #define WaitForPlayerInputEnabled dead_WaitForPlayerInputEnabled #define SetNpcRotation dead_SetNpcRotation #define EnableNpcAI dead_EnableNpcAI #define PlaySoundAtPlayer dead_PlaySoundAtPlayer #define GetCurrentPartnerID dead_GetCurrentPartnerID #define SetPlayerPos dead_SetPlayerPos #define RotateModel dead_RotateModel #define TranslateModel dead_TranslateModel #define NpcFlyTo dead_NpcFlyTo #define FadeOutMusic dead_FadeOutMusic #define SetNpcYaw dead_SetNpcYaw #define ScaleGroup dead_ScaleGroup #define ScaleModel dead_ScaleModel #define UpdateColliderTransform dead_UpdateColliderTransform #define TranslateGroup dead_TranslateGroup #define InterruptUsePartner dead_InterruptUsePartner #define SetNpcJumpscale dead_SetNpcJumpscale #define SetPlayerActionState dead_SetPlayerActionState #define NpcJump0 dead_NpcJump0 #define PlaySound dead_PlaySound #define ClearPartnerMoveHistory dead_ClearPartnerMoveHistory #define PlayerJump dead_PlayerJump #define StopSound dead_StopSound #define NpcFacePlayer dead_NpcFacePlayer #define FacePlayerTowardPoint dead_FacePlayerTowardPoint #define SetTimeFreezeMode dead_SetTimeFreezeMode #define ShowKeyChoicePopup dead_ShowKeyChoicePopup #define CloseChoicePopup dead_CloseChoicePopup #define AwaitPlayerLeave dead_AwaitPlayerLeave #define RemoveKeyItemAt dead_RemoveKeyItemAt #define MakeItemEntity dead_MakeItemEntity #define RemoveItemEntity dead_RemoveItemEntity #define IsPlayerWithin dead_IsPlayerWithin #define IsPlayerOnValidFloor dead_IsPlayerOnValidFloor #define GetPartnerInUse dead_GetPartnerInUse #define MakeEntity dead_MakeEntity #define Entity_SavePoint dead_Entity_SavePoint #define PopSong dead_PopSong #define PushSong dead_PushSong #define ShowGotItem dead_ShowGotItem #define GetBattleOutcome dead_GetBattleOutcome #define DoNpcDefeat dead_DoNpcDefeat #define SetCamProperties dead_SetCamProperties #define ShowEmote dead_ShowEmote #define SetEnemyFlagBits dead_SetEnemyFlagBits #define AddKeyItem dead_AddKeyItem #define BindNpcDefeat dead_BindNpcDefeat #define BindNpcAI dead_BindNpcAI #define GetSelfNpcID dead_GetSelfNpcID #define GetOwnerEncounterTrigger dead_GetOwnerEncounterTrigger #define SetSelfEnemyFlagBits dead_SetSelfEnemyFlagBits #define BindNpcHit dead_BindNpcHit #define PlaySoundAtModel dead_PlaySoundAtModel #define DropItemEntity dead_DropItemEntity #define GetValueByRef dead_GetValueByRef #define SetValueByRef dead_SetValueByRef #define AssignPanelFlag dead_AssignPanelFlag #define Entity_HiddenPanel dead_Entity_HiddenPanel #define ShakeCam dead_ShakeCam #define StopTrackingSoundPos dead_StopTrackingSoundPos #define IsStartingConversation dead_IsStartingConversation #define ModifyGlobalOverrideFlags dead_ModifyGlobalOverrideFlags #define FindKeyItem dead_FindKeyItem #define Entity_SuperBlock dead_Entity_SuperBlock #define AssignBlockFlag dead_AssignBlockFlag #define AssignScript dead_AssignScript #define ResetFromLava dead_ResetFromLava #define EnemyNpcHit dead_EnemyNpcHit #define EnemyNpcDefeat dead_EnemyNpcDefeat #define BasicAI_Main dead_BasicAI_Main #define ShowConsumableChoicePopup dead_ShowConsumableChoicePopup #define RemoveItemAt dead_RemoveItemAt #define GetAngleToPlayer dead_GetAngleToPlayer #define GetNpcPointer dead_GetNpcPointer #define RemoveNpc dead_RemoveNpc #define EnableModel dead_EnableModel #define PlaySoundAt dead_PlaySoundAt #define GetModelCenter dead_GetModelCenter #define SetSelfVar dead_SetSelfVar #define GetSelfVar dead_GetSelfVar #define GetPlayerTargetYaw dead_GetPlayerTargetYaw #define HidePlayerShadow dead_HidePlayerShadow #define SetPlayerImgFXFlags dead_SetPlayerImgFXFlags #define UpdatePlayerImgFX dead_UpdatePlayerImgFX #define SetPlayerFlagBits dead_SetPlayerFlagBits #define func_80044238 dead_func_80044238 #define SetCamType dead_SetCamType #define SetCamPosC dead_SetCamPosC #define SetNpcVar dead_SetNpcVar #define StartBossBattle dead_StartBossBattle #define Entity_MulticoinBlock dead_Entity_MulticoinBlock #define Entity_BombableRock dead_Entity_BombableRock #define OnPlayerFled dead_OnPlayerFled #define GetAngleBetweenNPCs dead_GetAngleBetweenNPCs #define AwaitPlayerApproach dead_AwaitPlayerApproach #define BringPartnerOut dead_BringPartnerOut #define PutPartnerAway dead_PutPartnerAway #define SetNpcSpeed dead_SetNpcSpeed #define NpcMoveTo dead_NpcMoveTo #define SetCamTarget dead_SetCamTarget #define CloneModel dead_CloneModel #define MakeLocalVertexCopy dead_MakeLocalVertexCopy #define SetModelCustomGfx dead_SetModelCustomGfx #define SetCustomGfxBuilders dead_SetCustomGfxBuilders #define FindItem dead_FindItem #define SetNpcRotationPivot dead_SetNpcRotationPivot #define SetNpcPaletteSwapMode dead_SetNpcPaletteSwapMode #define SetNpcPaletteSwapping dead_SetNpcPaletteSwapping #define BindNpcAux dead_BindNpcAux #define Entity_ScriptSpring dead_Entity_ScriptSpring #define Entity_HiddenYellowBlock dead_Entity_HiddenYellowBlock #define GetNpcYaw dead_GetNpcYaw #define PlayAmbientSounds dead_PlayAmbientSounds #define SetTexPanner dead_SetTexPanner #define DismissEffect dead_DismissEffect #define Entity_Chest dead_Entity_Chest #define snd_ambient_mute dead_snd_ambient_mute #define GetPlayerAnimation dead_GetPlayerAnimation #define SetPlayerSpeed dead_SetPlayerSpeed #define SetItemPos dead_SetItemPos #define NpcJump1 dead_NpcJump1 #define SpeakToNpc dead_SpeakToNpc #define AddStarPieces dead_AddStarPieces #define Entity_Hammer3Block dead_Entity_Hammer3Block #define CreatePushBlockGrid dead_CreatePushBlockGrid #define SetPushBlock dead_SetPushBlock #define GetSelfAnimationFromTable dead_GetSelfAnimationFromTable #define EVS_NpcHitRecoil dead_EVS_NpcHitRecoil #define SelfEnemyOverrideSyncPos dead_SelfEnemyOverrideSyncPos #define SetNpcImgFXParams dead_SetNpcImgFXParams #define SetGroupVisibility dead_SetGroupVisibility #define Entity_HeartBlock dead_Entity_HeartBlock #define GetCamDistance dead_GetCamDistance #define GetCamPitch dead_GetCamPitch #define GotoMapSpecial dead_GotoMapSpecial #define SetNpcAux dead_SetNpcAux #define PlayModelAnimation dead_PlayModelAnimation #define SetAnimatedModelRootPosition dead_SetAnimatedModelRootPosition #define LoadAnimatedModel dead_LoadAnimatedModel #define SetAnimatorFlags dead_SetAnimatorFlags #define GetAnimatedPositionByTreeIndex dead_GetAnimatedPositionByTreeIndex #define GetAnimatedRotationByTreeIndex dead_GetAnimatedRotationByTreeIndex #define SetEncounterStatusFlags dead_SetEncounterStatusFlags #define Entity_YellowBlock dead_Entity_YellowBlock #endif