#define COLLIDER_Root 0x2F #define COLLIDER_g21 0x2E #define COLLIDER_o89 0x2D #define COLLIDER_g19 0x2C #define COLLIDER_o61 0x2B #define COLLIDER_ana 0x2A #define COLLIDER_na 0x29 #define COLLIDER_tta 0x28 #define COLLIDER_deilia 0x27 #define COLLIDER_deilita 0x26 #define COLLIDER_move2 0x25 #define COLLIDER_o76 0x24 #define COLLIDER_o75 0x23 #define COLLIDER_m2_kabe 0x22 #define COLLIDER_o69 0x21 #define COLLIDER_o68 0x20 #define COLLIDER_o70 0x1F #define COLLIDER_o67 0x1E #define COLLIDER_o74 0x1D #define COLLIDER_o73 0x1C #define COLLIDER_m2_yuka 0x1B #define COLLIDER_o72 0x1A #define COLLIDER_o71 0x19 #define COLLIDER_move1 0x18 #define COLLIDER_m1_kabe 0x17 #define COLLIDER_Default 0x16 #define COLLIDER_iwa2 0x15 #define COLLIDER_o47 0x14 #define COLLIDER_o84 0x13 #define COLLIDER_o81 0x12 #define COLLIDER_o83 0x11 #define COLLIDER_o79 0x10 #define COLLIDER_o88 0xF #define COLLIDER_o80 0xE #define COLLIDER_o87 0xD #define COLLIDER_o86 0xC #define COLLIDER_kabe1 0xB #define COLLIDER_yuka 0xA #define COLLIDER_exite 0x9 #define COLLIDER_tte 0x8 #define COLLIDER_ne 0x7 #define COLLIDER_deilie 0x6 #define COLLIDER_deilite 0x5 #define COLLIDER_exitw 0x4 #define COLLIDER_ttw 0x3 #define COLLIDER_nw 0x2 #define COLLIDER_deiliw 0x1 #define COLLIDER_deilitw 0x0 #define ZONE_Root 0x17 #define ZONE_i 0x16 #define ZONE_i3 0x15 #define ZONE_h 0x14 #define ZONE_h3 0x13 #define ZONE_g 0x12 #define ZONE_g3 0x11 #define ZONE_g2 0x10 #define ZONE_f 0xF #define ZONE_f2 0xE #define ZONE_e 0xD #define ZONE_e2 0xC #define ZONE_e1 0xB #define ZONE_d 0xA #define ZONE_d2 0x9 #define ZONE_d1 0x8 #define ZONE_c 0x7 #define ZONE_c1 0x6 #define ZONE_b 0x5 #define ZONE_b1 0x4 #define ZONE_a 0x3 #define ZONE_a3 0x2 #define ZONE_a2 0x1 #define ZONE_a1 0x0