papermario/include/mapfs/dgb_14_hit.h
HailSanta cba14cc73d
end/mgm/tst maps (#798)
* mgm_00

* mgm_03

* mgm_01 OK

* several btl_kzn2

* reflection cleanup

* more maps

* ok for now

* tst_10

* area tst

* pre mgm

* mgm_02 ok

* mgm_02 cleanup

* added IDs

* end_01 almost compiles

* end_01 OK

* end_01 partially done

* end_01 almost done

* end_01 done

* end_00 OK

* credits include cleanup

* end_00 initial cleanup

* new splits 1

* done end_00 cleanup

* areas mgm, end, tst

* whale stuff

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-03 20:56:24 -04:00

33 lines
1.1 KiB
C

#define COLLIDER_Root 0x16
#define COLLIDER_g1 0x15
#define COLLIDER_g5 0x14
#define COLLIDER_o157 0x13
#define COLLIDER_deilittne 0x12
#define COLLIDER_deilitne 0x11
#define COLLIDER_deiline 0x10
#define COLLIDER_o156 0xF
#define COLLIDER_deilittse 0xE
#define COLLIDER_deilitse 0xD
#define COLLIDER_deilise 0xC
#define COLLIDER_g7 0xB
#define COLLIDER_o151 0xA
#define COLLIDER_o129 0x9
#define COLLIDER_o33 0x8
#define COLLIDER_o149 0x7
#define COLLIDER_o66 0x6
#define COLLIDER_g2 0x5
#define COLLIDER_o135 0x4
#define COLLIDER_o75 0x3
#define COLLIDER_o134 0x2
#define COLLIDER_o61 0x1
#define COLLIDER_o28 0x0
#define ZONE_Root 0x6
#define ZONE_g1 0x5
#define ZONE_g33 0x4
#define ZONE_o164 0x3
#define ZONE_o163 0x2
#define ZONE_o162 0x1
#define ZONE_o161 0x0