papermario/include/mapfs/kkj_20_hit.h
HailSanta cba14cc73d
end/mgm/tst maps (#798)
* mgm_00

* mgm_03

* mgm_01 OK

* several btl_kzn2

* reflection cleanup

* more maps

* ok for now

* tst_10

* area tst

* pre mgm

* mgm_02 ok

* mgm_02 cleanup

* added IDs

* end_01 almost compiles

* end_01 OK

* end_01 partially done

* end_01 almost done

* end_01 done

* end_00 OK

* credits include cleanup

* end_00 initial cleanup

* new splits 1

* done end_00 cleanup

* areas mgm, end, tst

* whale stuff

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-03 20:56:24 -04:00

35 lines
1.2 KiB
C

#define COLLIDER_Root 0x1C
#define COLLIDER_g1 0x1B
#define COLLIDER_g9 0x1A
#define COLLIDER_o34 0x19
#define COLLIDER_o33 0x18
#define COLLIDER_o80 0x17
#define COLLIDER_o79 0x16
#define COLLIDER_g7 0x15
#define COLLIDER_o81 0x14
#define COLLIDER_o15 0x13
#define COLLIDER_g10 0x12
#define COLLIDER_o41 0x11
#define COLLIDER_o40 0x10
#define COLLIDER_o39 0xF
#define COLLIDER_o38 0xE
#define COLLIDER_o37 0xD
#define COLLIDER_g13 0xC
#define COLLIDER_o77 0xB
#define COLLIDER_g15 0xA
#define COLLIDER_o76 0x9
#define COLLIDER_o75 0x8
#define COLLIDER_g4 0x7
#define COLLIDER_o78 0x6
#define COLLIDER_o6 0x5
#define COLLIDER_g6 0x4
#define COLLIDER_o74 0x3
#define COLLIDER_ttw 0x2
#define COLLIDER_deilitw 0x1
#define COLLIDER_deiliw 0x0
#define ZONE_Root 0x2
#define ZONE_g1 0x1
#define ZONE_o6 0x0