papermario/include/mapfs/kmr_00_hit.h
HailSanta cba14cc73d
end/mgm/tst maps (#798)
* mgm_00

* mgm_03

* mgm_01 OK

* several btl_kzn2

* reflection cleanup

* more maps

* ok for now

* tst_10

* area tst

* pre mgm

* mgm_02 ok

* mgm_02 cleanup

* added IDs

* end_01 almost compiles

* end_01 OK

* end_01 partially done

* end_01 almost done

* end_01 done

* end_00 OK

* credits include cleanup

* end_00 initial cleanup

* new splits 1

* done end_00 cleanup

* areas mgm, end, tst

* whale stuff

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-03 20:56:24 -04:00

33 lines
1.1 KiB
C

#define COLLIDER_Root 0x18
#define COLLIDER_g190 0x17
#define COLLIDER_s_5 0x16
#define COLLIDER_o360 0x15
#define COLLIDER_o260 0x14
#define COLLIDER_o239 0x13
#define COLLIDER_s_4 0x12
#define COLLIDER_o270 0x11
#define COLLIDER_oku_4 0x10
#define COLLIDER_o241 0xF
#define COLLIDER_o458 0xE
#define COLLIDER_s_3 0xD
#define COLLIDER_o261 0xC
#define COLLIDER_o271 0xB
#define COLLIDER_o242 0xA
#define COLLIDER_s_1 0x9
#define COLLIDER_o435 0x8
#define COLLIDER_o434 0x7
#define COLLIDER_o433 0x6
#define COLLIDER_o574 0x5
#define COLLIDER_g122 0x4
#define COLLIDER_o565 0x3
#define COLLIDER_d1 0x2
#define COLLIDER_deilit1 0x1
#define COLLIDER_deili1 0x0
#define ZONE_Root 0x4
#define ZONE_Default 0x3
#define ZONE_o301 0x2
#define ZONE_berongo 0x1
#define ZONE_o299 0x0