papermario/include/mapfs/kmr_06_hit.h
HailSanta cba14cc73d
end/mgm/tst maps (#798)
* mgm_00

* mgm_03

* mgm_01 OK

* several btl_kzn2

* reflection cleanup

* more maps

* ok for now

* tst_10

* area tst

* pre mgm

* mgm_02 ok

* mgm_02 cleanup

* added IDs

* end_01 almost compiles

* end_01 OK

* end_01 partially done

* end_01 almost done

* end_01 done

* end_00 OK

* credits include cleanup

* end_00 initial cleanup

* new splits 1

* done end_00 cleanup

* areas mgm, end, tst

* whale stuff

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-03 20:56:24 -04:00

37 lines
1.2 KiB
C

#define COLLIDER_Root 0x1C
#define COLLIDER_4 0x1B
#define COLLIDER_o836 0x1A
#define COLLIDER_o842 0x19
#define COLLIDER_o850 0x18
#define COLLIDER_3 0x17
#define COLLIDER_o835 0x16
#define COLLIDER_o841 0x15
#define COLLIDER_o851 0x14
#define COLLIDER_o852 0x13
#define COLLIDER_2 0x12
#define COLLIDER_o857 0x11
#define COLLIDER_o834 0x10
#define COLLIDER_o832 0xF
#define COLLIDER_8 0xE
#define COLLIDER_o840 0xD
#define COLLIDER_o847 0xC
#define COLLIDER_1 0xB
#define COLLIDER_o833 0xA
#define COLLIDER_o831 0x9
#define COLLIDER_s_2 0x8
#define COLLIDER_deilit2 0x7
#define COLLIDER_deili2 0x6
#define COLLIDER_s_1 0x5
#define COLLIDER_deilit1 0x4
#define COLLIDER_deili1 0x3
#define COLLIDER_k 0x2
#define COLLIDER_kk2 0x1
#define COLLIDER_kk1 0x0
#define ZONE_Root 0x4
#define ZONE_s_1 0x3
#define ZONE_bero_2 0x2
#define ZONE_bero_1 0x1
#define ZONE_o62 0x0