papermario/include/mapfs/mac_00_hit.h

162 lines
5.8 KiB
C

#if VERSION_JP
#define COLLIDER_tt 0x70
#define COLLIDER_deilim 0x6F
#define COLLIDER_op3 0x67
#define COLLIDER_op2 0x66
#define COLLIDER_op_1 0x65
#define COLLIDER_deilit5u 0x57
#define COLLIDER_deilit5 0x56
#define COLLIDER_dummy 0x41
#define COLLIDER_mono6 0x40
#define COLLIDER_mono5 0x3F
#define COLLIDER_mono4 0x3E
#define COLLIDER_mono3 0x3D
#define COLLIDER_mono2 0x3C
#define COLLIDER_mono1 0x3B
#define COLLIDER_deilinw 0x39
#define COLLIDER_o484 0x33
#define COLLIDER_sign 0x32
#define COLLIDER_deilit3u 0x2D
#define COLLIDER_deilit3 0x2C
#define COLLIDER_deilit6u 0x23
#define COLLIDER_deilit6 0x22
#define COLLIDER_deilit 0x1E
#define COLLIDER_water 0x13
#define COLLIDER_deilie 0x10
#define COLLIDER_deilit4u 0x8
#define COLLIDER_deilit4 0x7
#else
#define COLLIDER_Root 0x6E
#define COLLIDER_g74 0x6D
#define COLLIDER_tt 0x6C
#define COLLIDER_deilim 0x6B
#define COLLIDER_o623 0x6A
#define COLLIDER_kame 0x69
#define COLLIDER_o707 0x68
#define COLLIDER_o706 0x67
#define COLLIDER_o705 0x66
#define COLLIDER_o664 0x65
#define COLLIDER_o616 0x64
#define COLLIDER_op3 0x63
#define COLLIDER_op2 0x62
#define COLLIDER_op_1 0x61
#define COLLIDER_o546 0x60
#define COLLIDER_deilite 0x5F
#define COLLIDER_o500 0x5E
#define COLLIDER_deilitnw 0x5D
#define COLLIDER_g66 0x5C
#define COLLIDER_o261 0x5B
#define COLLIDER_o262 0x5A
#define COLLIDER_step 0x59
#define COLLIDER_o328 0x58
#define COLLIDER_o333 0x57
#define COLLIDER_o331 0x56
#define COLLIDER_shop 0x55
#define COLLIDER_misedeili 0x54
#define COLLIDER_deilit5u 0x53
#define COLLIDER_deilit5 0x52
#define COLLIDER_deili5 0x51
#define COLLIDER_misemawari 0x50
#define COLLIDER_o789 0x4F
#define COLLIDER_o787 0x4E
#define COLLIDER_o503 0x4D
#define COLLIDER_o501 0x4C
#define COLLIDER_counter 0x4B
#define COLLIDER_shouhin6 0x4A
#define COLLIDER_shouhin5 0x49
#define COLLIDER_shouhin4 0x48
#define COLLIDER_shouhin3 0x47
#define COLLIDER_syouhin2 0x46
#define COLLIDER_syouhin1 0x45
#define COLLIDER_o409 0x44
#define COLLIDER_dai 0x43
#define COLLIDER_omise 0x42
#define COLLIDER_o390 0x41
#define COLLIDER_o496 0x40
#define COLLIDER_o495 0x3F
#define COLLIDER_mono_atari 0x3E
#define COLLIDER_dummy 0x3D
#define COLLIDER_mono6 0x3C
#define COLLIDER_mono5 0x3B
#define COLLIDER_mono4 0x3A
#define COLLIDER_mono3 0x39
#define COLLIDER_mono2 0x38
#define COLLIDER_mono1 0x37
#define COLLIDER_g64 0x36
#define COLLIDER_deilinw 0x35
#define COLLIDER_o400 0x34
#define COLLIDER_o285 0x33
#define COLLIDER_o473 0x32
#define COLLIDER_o487 0x31
#define COLLIDER_o485 0x30
#define COLLIDER_o484 0x2F
#define COLLIDER_sign 0x2E
#define COLLIDER_intel 0x2D
#define COLLIDER_o38 0x2C
#define COLLIDER_o271 0x2B
#define COLLIDER_deili3 0x2A
#define COLLIDER_deilit3u 0x29
#define COLLIDER_deilit3 0x28
#define COLLIDER_o478 0x27
#define COLLIDER_minka_1 0x26
#define COLLIDER_shop_tou 0x25
#define COLLIDER_o780 0x24
#define COLLIDER_o511 0x23
#define COLLIDER_o516 0x22
#define COLLIDER_deili6 0x21
#define COLLIDER_deilit6u 0x20
#define COLLIDER_deilit6 0x1F
#define COLLIDER_o774 0x1E
#define COLLIDER_o156 0x1D
#define COLLIDER_shima 0x1C
#define COLLIDER_deilit 0x1B
#define COLLIDER_o584 0x1A
#define COLLIDER_o548 0x19
#define COLLIDER_Default 0x18
#define COLLIDER_o711 0x17
#define COLLIDER_o710 0x16
#define COLLIDER_o709 0x15
#define COLLIDER_o539 0x14
#define COLLIDER_o538 0x13
#define COLLIDER_o537 0x12
#define COLLIDER_o502 0x11
#define COLLIDER_water 0x10
#define COLLIDER_o323 0xF
#define COLLIDER_g1 0xE
#define COLLIDER_deilie 0xD
#define COLLIDER_g63 0xC
#define COLLIDER_o636 0xB
#define COLLIDER_o604 0xA
#define COLLIDER_deili4 0x9
#define COLLIDER_deilit4u 0x8
#define COLLIDER_deilit4 0x7
#define COLLIDER_o477 0x6
#define COLLIDER_o795 0x5
#define COLLIDER_o476 0x4
#define COLLIDER_o451 0x3
#define COLLIDER_min2mawari 0x2
#define COLLIDER_o259 0x1
#define COLLIDER_o258 0x0
#endif
#define ZONE_Root 0x12
#define ZONE_g64 0x11
#define ZONE_o480 0x10
#define ZONE_minka2 0xF
#define ZONE_minka2yuka 0xE
#define ZONE_intel_house 0xD
#define ZONE_intel_yuka 0xC
#define ZONE_minka_1 0xB
#define ZONE_o482 0xA
#define ZONE_minka1_yuka 0x9
#define ZONE_omise 0x8
#define ZONE_o390 0x7
#define ZONE_Default 0x6
#define ZONE_uraniwa 0x5
#define ZONE_jimen 0x4
#define ZONE_o284 0x3
#define ZONE_kaidan 0x2
#define ZONE_g1 0x1
#define ZONE_deili1 0x0