papermario/include/mapfs/mim_01_hit.h
HailSanta cba14cc73d
end/mgm/tst maps (#798)
* mgm_00

* mgm_03

* mgm_01 OK

* several btl_kzn2

* reflection cleanup

* more maps

* ok for now

* tst_10

* area tst

* pre mgm

* mgm_02 ok

* mgm_02 cleanup

* added IDs

* end_01 almost compiles

* end_01 OK

* end_01 partially done

* end_01 almost done

* end_01 done

* end_00 OK

* credits include cleanup

* end_00 initial cleanup

* new splits 1

* done end_00 cleanup

* areas mgm, end, tst

* whale stuff

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-03 20:56:24 -04:00

51 lines
1.8 KiB
C

#define COLLIDER_Root 0x22
#define COLLIDER_g128 0x21
#define COLLIDER_monw 0x20
#define COLLIDER_g127 0x1F
#define COLLIDER_mons 0x1E
#define COLLIDER_g130 0x1D
#define COLLIDER_mone 0x1C
#define COLLIDER_g129 0x1B
#define COLLIDER_monn 0x1A
#define COLLIDER_atari 0x19
#define COLLIDER_atari_kusa 0x18
#define COLLIDER_road 0x17
#define COLLIDER_maru 0x16
#define COLLIDER_o434 0x15
#define COLLIDER_exit 0x14
#define COLLIDER_exitw 0x13
#define COLLIDER_ttw 0x12
#define COLLIDER_nw 0x11
#define COLLIDER_deiliw 0x10
#define COLLIDER_deilitw 0xF
#define COLLIDER_exits 0xE
#define COLLIDER_tts 0xD
#define COLLIDER_ns 0xC
#define COLLIDER_deilis 0xB
#define COLLIDER_deilits 0xA
#define COLLIDER_exite 0x9
#define COLLIDER_tte 0x8
#define COLLIDER_ne 0x7
#define COLLIDER_deilie 0x6
#define COLLIDER_deilite 0x5
#define COLLIDER_exitn 0x4
#define COLLIDER_ttn 0x3
#define COLLIDER_nn 0x2
#define COLLIDER_deilin 0x1
#define COLLIDER_deilitn 0x0
#define ZONE_Root 0xC
#define ZONE_enter 0xB
#define ZONE_north 0xA
#define ZONE_south 0x9
#define ZONE_west 0x8
#define ZONE_east 0x7
#define ZONE_out 0x6
#define ZONE_kita 0x5
#define ZONE_minami 0x4
#define ZONE_nishi 0x3
#define ZONE_higashi 0x2
#define ZONE_kaiten 0x1
#define ZONE_stage 0x0