papermario/include/mapfs/nok_02_hit.h
HailSanta cba14cc73d
end/mgm/tst maps (#798)
* mgm_00

* mgm_03

* mgm_01 OK

* several btl_kzn2

* reflection cleanup

* more maps

* ok for now

* tst_10

* area tst

* pre mgm

* mgm_02 ok

* mgm_02 cleanup

* added IDs

* end_01 almost compiles

* end_01 OK

* end_01 partially done

* end_01 almost done

* end_01 done

* end_00 OK

* credits include cleanup

* end_00 initial cleanup

* new splits 1

* done end_00 cleanup

* areas mgm, end, tst

* whale stuff

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-03 20:56:24 -04:00

105 lines
3.8 KiB
C

#define COLLIDER_Root 0x56
#define COLLIDER_g75 0x55
#define COLLIDER_o461 0x54
#define COLLIDER_o460 0x53
#define COLLIDER_o459 0x52
#define COLLIDER_o458 0x51
#define COLLIDER_o427 0x50
#define COLLIDER_o332 0x4F
#define COLLIDER_o346 0x4E
#define COLLIDER_g1 0x4D
#define COLLIDER_mura 0x4C
#define COLLIDER_g65 0x4B
#define COLLIDER_o282 0x4A
#define COLLIDER_o281 0x49
#define COLLIDER_o226 0x48
#define COLLIDER_o283 0x47
#define COLLIDER_g62 0x46
#define COLLIDER_o381 0x45
#define COLLIDER_o364 0x44
#define COLLIDER_o280 0x43
#define COLLIDER_o210 0x42
#define COLLIDER_kameki 0x41
#define COLLIDER_g69 0x40
#define COLLIDER_o301 0x3F
#define COLLIDER_o300 0x3E
#define COLLIDER_o302 0x3D
#define COLLIDER_o299 0x3C
#define COLLIDER_o286 0x3B
#define COLLIDER_o285 0x3A
#define COLLIDER_o284 0x39
#define COLLIDER_o287 0x38
#define COLLIDER_g70 0x37
#define COLLIDER_o298 0x36
#define COLLIDER_o292 0x35
#define COLLIDER_o291 0x34
#define COLLIDER_g50 0x33
#define COLLIDER_o518 0x32
#define COLLIDER_o252 0x31
#define COLLIDER_o362 0x30
#define COLLIDER_sakuji 0x2F
#define COLLIDER_g72 0x2E
#define COLLIDER_o316 0x2D
#define COLLIDER_o315 0x2C
#define COLLIDER_o317 0x2B
#define COLLIDER_o314 0x2A
#define COLLIDER_o312 0x29
#define COLLIDER_o311 0x28
#define COLLIDER_o310 0x27
#define COLLIDER_o313 0x26
#define COLLIDER_g71 0x25
#define COLLIDER_o368 0x24
#define COLLIDER_o367 0x23
#define COLLIDER_o308 0x22
#define COLLIDER_o307 0x21
#define COLLIDER_g45 0x20
#define COLLIDER_o479 0x1F
#define COLLIDER_o480 0x1E
#define COLLIDER_o462 0x1D
#define COLLIDER_o390 0x1C
#define COLLIDER_o408 0x1B
#define COLLIDER_o236 0x1A
#define COLLIDER_g89 0x19
#define COLLIDER_g87 0x18
#define COLLIDER_o426 0x17
#define COLLIDER_o425 0x16
#define COLLIDER_o424 0x15
#define COLLIDER_o423 0x14
#define COLLIDER_o422 0x13
#define COLLIDER_o421 0x12
#define COLLIDER_g88 0x11
#define COLLIDER_o474 0x10
#define COLLIDER_o473 0xF
#define COLLIDER_o472 0xE
#define COLLIDER_o471 0xD
#define COLLIDER_o348 0xC
#define COLLIDER_o279 0xB
#define COLLIDER_o419 0xA
#define COLLIDER_o417 0x9
#define COLLIDER_g3 0x8
#define COLLIDER_g86 0x7
#define COLLIDER_o258 0x6
#define COLLIDER_deilitw 0x5
#define COLLIDER_deiliw 0x4
#define COLLIDER_g74 0x3
#define COLLIDER_o270 0x2
#define COLLIDER_deilitn 0x1
#define COLLIDER_deilin 0x0
#define ZONE_Root 0xE
#define ZONE_g1 0xD
#define ZONE_mura 0xC
#define ZONE_o210 0xB
#define ZONE_kameki 0xA
#define ZONE_o169 0x9
#define ZONE_sakuji 0x8
#define ZONE_o278 0x7
#define ZONE_o163 0x6
#define ZONE_g3 0x5
#define ZONE_o271 0x4
#define ZONE_o277 0x3
#define ZONE_o316 0x2
#define ZONE_o315 0x1
#define ZONE_o4 0x0