papermario/include/mapfs/sam_09_hit.h
HailSanta cba14cc73d
end/mgm/tst maps (#798)
* mgm_00

* mgm_03

* mgm_01 OK

* several btl_kzn2

* reflection cleanup

* more maps

* ok for now

* tst_10

* area tst

* pre mgm

* mgm_02 ok

* mgm_02 cleanup

* added IDs

* end_01 almost compiles

* end_01 OK

* end_01 partially done

* end_01 almost done

* end_01 done

* end_00 OK

* credits include cleanup

* end_00 initial cleanup

* new splits 1

* done end_00 cleanup

* areas mgm, end, tst

* whale stuff

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-03 20:56:24 -04:00

36 lines
1.2 KiB
C

#define COLLIDER_Root 0x18
#define COLLIDER_g1 0x17
#define COLLIDER_move3 0x16
#define COLLIDER_o53 0x15
#define COLLIDER_move2 0x14
#define COLLIDER_o54 0x13
#define COLLIDER_move1 0x12
#define COLLIDER_o55 0x11
#define COLLIDER_exite 0x10
#define COLLIDER_tte 0xF
#define COLLIDER_ne 0xE
#define COLLIDER_deilie 0xD
#define COLLIDER_deilite 0xC
#define COLLIDER_exitw 0xB
#define COLLIDER_ttw 0xA
#define COLLIDER_nw 0x9
#define COLLIDER_deiliw 0x8
#define COLLIDER_deilitw 0x7
#define COLLIDER_Default 0x6
#define COLLIDER_o59 0x5
#define COLLIDER_hako 0x4
#define COLLIDER_ten 0x3
#define COLLIDER_iwa2 0x2
#define COLLIDER_kabe1 0x1
#define COLLIDER_yuka 0x0
#define ZONE_Root 0x7
#define ZONE_g1 0x6
#define ZONE_exite 0x5
#define ZONE_o19 0x4
#define ZONE_exitw 0x3
#define ZONE_o17 0x2
#define ZONE_Default 0x1
#define ZONE_yuka 0x0