papermario/include/mapfs/tik_03_hit.h
HailSanta cba14cc73d
end/mgm/tst maps (#798)
* mgm_00

* mgm_03

* mgm_01 OK

* several btl_kzn2

* reflection cleanup

* more maps

* ok for now

* tst_10

* area tst

* pre mgm

* mgm_02 ok

* mgm_02 cleanup

* added IDs

* end_01 almost compiles

* end_01 OK

* end_01 partially done

* end_01 almost done

* end_01 done

* end_00 OK

* credits include cleanup

* end_00 initial cleanup

* new splits 1

* done end_00 cleanup

* areas mgm, end, tst

* whale stuff

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-03 20:56:24 -04:00

30 lines
1009 B
C

#define COLLIDER_Root 0x15
#define COLLIDER_exite 0x14
#define COLLIDER_tte 0x13
#define COLLIDER_deilite 0x12
#define COLLIDER_deilie 0x11
#define COLLIDER_ne 0x10
#define COLLIDER_g9 0xF
#define COLLIDER_erb 0xE
#define COLLIDER_4 0xD
#define COLLIDER_3 0xC
#define COLLIDER_2 0xB
#define COLLIDER_1 0xA
#define COLLIDER_g11 0x9
#define COLLIDER_o45 0x8
#define COLLIDER_g8 0x7
#define COLLIDER_o46 0x6
#define COLLIDER_exit_dokan 0x5
#define COLLIDER_Default 0x4
#define COLLIDER_at 0x3
#define COLLIDER_o22 0x2
#define COLLIDER_kabe 0x1
#define COLLIDER_yuka 0x0
#define ZONE_Root 0x4
#define ZONE_g9 0x3
#define ZONE_3 0x2
#define ZONE_2 0x1
#define ZONE_1 0x0