papermario/include/mapfs/trd_02_hit.h
HailSanta cba14cc73d
end/mgm/tst maps (#798)
* mgm_00

* mgm_03

* mgm_01 OK

* several btl_kzn2

* reflection cleanup

* more maps

* ok for now

* tst_10

* area tst

* pre mgm

* mgm_02 ok

* mgm_02 cleanup

* added IDs

* end_01 almost compiles

* end_01 OK

* end_01 partially done

* end_01 almost done

* end_01 done

* end_00 OK

* credits include cleanup

* end_00 initial cleanup

* new splits 1

* done end_00 cleanup

* areas mgm, end, tst

* whale stuff

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-03 20:56:24 -04:00

43 lines
1.5 KiB
C

#define COLLIDER_Root 0x22
#define COLLIDER_kaidan 0x21
#define COLLIDER_o65 0x20
#define COLLIDER_o55 0x1F
#define COLLIDER_o54 0x1E
#define COLLIDER_g1 0x1D
#define COLLIDER_dai 0x1C
#define COLLIDER_yuka 0x1B
#define COLLIDER_utiwaku 0x1A
#define COLLIDER_kabe 0x19
#define COLLIDER_ana 0x18
#define COLLIDER_na 0x17
#define COLLIDER_tta 0x16
#define COLLIDER_deilia 0x15
#define COLLIDER_deilita 0x14
#define COLLIDER_exitw2 0x13
#define COLLIDER_nw2 0x12
#define COLLIDER_ttw2 0x11
#define COLLIDER_deiliw2 0x10
#define COLLIDER_deilitw2 0xF
#define COLLIDER_exite2 0xE
#define COLLIDER_ne2 0xD
#define COLLIDER_tte2 0xC
#define COLLIDER_deilie2 0xB
#define COLLIDER_deilite2 0xA
#define COLLIDER_exite 0x9
#define COLLIDER_o32 0x8
#define COLLIDER_tte 0x7
#define COLLIDER_deilie 0x6
#define COLLIDER_deilite 0x5
#define COLLIDER_exitw 0x4
#define COLLIDER_nw 0x3
#define COLLIDER_ttw 0x2
#define COLLIDER_deiliw 0x1
#define COLLIDER_deilitw 0x0
#define ZONE_Root 0x4
#define ZONE_g17 0x3
#define ZONE_3 0x2
#define ZONE_2 0x1
#define ZONE_1 0x0