papermario/tools/old/gen_effect_renames.py
lshamis ae66312d8c
Add Python linter to github actions (#1100)
* Add Python linter to github actions

* wip

* Add back splat_ext

* Format files

* C++ -> C

* format 2 files

* split workflow into separate file, line length 120, fix excludes

* -l 120 in ci

* update black locally and apply formatting changes

* pyproject.toject

---------

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-07-30 02:03:17 +09:00

55 lines
1.3 KiB
Python
Executable File

#!/usr/bin/env python3
import argparse
import os
def auto_int(x):
return int(x, 0)
script_dir = os.path.dirname(os.path.realpath(__file__))
parser = argparse.ArgumentParser(description="Generate rename file for effects")
parser.add_argument(
"id",
help="Effect num to rename",
type=auto_int,
)
parser.add_argument(
"to",
help="Name (in snake case) to change the effect to",
)
def main(args):
id = args.id
to = args.to
to_write = []
hex_str = f"{id:02x}".upper()
struct_name = "".join(word.title() for word in to.split("_"))
to_write.append(f"Effect{id} {struct_name}FXData")
to_write.append(f"playFX_{hex_str} fx_{to}")
to_write.append(f"FX_ENTRY_NUMBERED({id}, FX_ENTRY({to},")
to_write.append(f"effect_{id} {to}")
to_write.append(f"fx_{id}_main {to}_main")
to_write.append(f"fx_{id}_init {to}_init")
to_write.append(f"fx_{id}_update {to}_update")
to_write.append(f"fx_{id}_render {to}_render")
to_write.append(f"fx_{id}_appendGfx {to}_appendGfx")
to_write.append(f"EFFECT_ID_{hex_str} EFFECT_{to.upper()}")
with open(os.path.join(script_dir, "to_rename.txt"), "a") as f:
for line in to_write:
f.write(f"{line}\n")
if __name__ == "__main__":
args = parser.parse_args()
main(args)