papermario/asm/nonmatchings/code_f4c60_len_4300/PlayerJump1.s
2020-08-12 22:37:16 -04:00

14 lines
467 B
ArmAsm

.set noat # allow manual use of $at
.set noreorder # don't insert nops after branches
glabel PlayerJump1
/* 0F62B4 802D1904 27BDFFE8 */ addiu $sp, $sp, -0x18
/* 0F62B8 802D1908 AFBF0010 */ sw $ra, 0x10($sp)
/* 0F62BC 802D190C 0C0B4538 */ jal player_jump
/* 0F62C0 802D1910 24060001 */ addiu $a2, $zero, 1
/* 0F62C4 802D1914 8FBF0010 */ lw $ra, 0x10($sp)
/* 0F62C8 802D1918 03E00008 */ jr $ra
/* 0F62CC 802D191C 27BD0018 */ addiu $sp, $sp, 0x18