papermario/include/script_api
HailSanta c108f11cab
EVT mass renames (#763)
* mapconfig -> mapsettings

* Map/Area -> MapConfig/AreaConfig

* old EVT names

* kmr names

* game byte names

* EVT_SAVE_FLAG names

* removed EVT_WAIT_FRAMES

* including the to_rename files in case they need to be reused

* more npc AI

* battle and stage names

* fixed enum value

* territory substruct refactor

* refactored enemy drops substruct

* refactor NpcGroupList

* adjusted NPC_GROUP for passive NPCs

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-08 21:12:26 +09:00
..
battle.h b_area_omo2 (#729) 2022-06-12 15:44:36 +01:00
common.h entities (#741) 2022-07-17 17:38:19 +01:00
macros.h EVT mass renames (#763) 2022-09-08 21:12:26 +09:00
map.h world AI (#701) 2022-04-29 13:32:16 +09:00