papermario/ver/us/asm/nonmatchings/197F40
Ethan Roseman 3315d6010f
Splat refactor (#257)
* all non-world rodata migrated

* data disasm

* kinda working

* updated yaml

* bloop

* linker header

* configure 2.0

* bin

* mass rename to remove code_

* pause rename

* battle partner stuff

* whew

* more renames

* more renames

* more renaming

* it builds!

* updates

* remove main prefix

* one more thing

* crc, yay0

* .data, .rodata, .bss

* img

* dead_atan2

* it buildsgit add -A

* split battle/partner/6FAD10

* rm &s on sleepy_sheep syms

* sha1sum ninja rule description

* OK but commented out PaperMarioMapFS and PaperMarioNpcSprites

* uncomment

* fix mapfs

* match func_8003CFB4

* .

* clean up and name npc_iter_no_op

* npc.c

* enable cc warnings

* name npc_find_near

* use singular options.asset_path

* smores

* cc_dsl only when needed

* kinda fix configure for splat refactor2

* ok!

* new msg format

* remove old msg format docs

* slight bug fixes, splat adjustment

* git subrepo pull (merge) --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "cfc140bb76"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "cfc140bb76"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* git subrepo pull (merge) --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "85349befcd"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "85349befcd"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* Update symbol addrs

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "a44631e194"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "a44631e194"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

Co-authored-by: Alex Bates <hi@imalex.xyz>
2021-04-13 16:47:52 +09:00
..
AddActorDecoration.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
AddActorVar.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
BoostAttack.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
BoostDefense.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
ChooseNextTarget.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
CopyBuffs.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
CreatePartShadow.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
ElectrifyActor.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8026E9A0.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8026E198.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8026E208.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8026E260.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8026E558.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8026E914.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8026EA7C.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8026EB20.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8026EBF8.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8026ED20.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8026EDE4.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8026F1A0.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
GetActorAttackBoost.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
GetActorDefenseBoost.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
GetBattleVar.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
GetDistanceToGoal.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
GetOwnerTarget.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
GetStatusFlags.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
HealActor.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
LoadBattleSection.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
ModifyActorDecoration.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
RemoveActorDecoration.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
RemovePartShadow.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
ResetActorSounds.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
set_goal_pos_to_part.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
set_part_goal_to_actor_part.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
SetActorSounds.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
SetActorType.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
SetBattleVar.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
SetGoalToIndex.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
SetOwnerTarget.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
SetPartAlpha.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
SetPartSounds.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
SummonEnemy.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
UseIdleAnimation.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
VanishActor.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00