papermario/ver/us/asm/nonmatchings/npc
alex df3ef58ba1
Crystal Palace reflection include & name some segments (#274)
* src/evt section

* evt data

* entity

* update entity func names

* names

* reflection wip

* lol

* ~pra_01

* nabbed em

* match func_80240500_D4D540

* match func_802402F0_D4D330

* last pra include func git add -A

* gCurrentCamID

* reflection.inc.c for pra_01

* reflection.inc.c

* rm

* match a few in tst_11

* use npc flags

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-04-21 23:19:31 -04:00
..
appendGfx_npc_blur.s
bind_enemy_ai.s
bind_enemy_aux.s
bind_enemy_interact.s
bind_npc_ai.s
bind_npc_aux.s
bind_npc_interact.s
func_8003B1B0.s
func_8003B3D0.s
func_8003B3F8.s
func_8003B5B4.s
func_8003B44C.s
func_8003B47C.s
func_8003B96C.s
func_8003B184.s
func_8003B198.s
func_8003B420.s
func_8003B464.s
func_8003B500.s
func_8003BA60.s
func_8003BED8.s
func_8003C3D8.s
func_8003C7A8.s
func_8003C8B4.s
func_8003C9A8.s
func_8003C53C.s
func_8003C61C.s
func_8003C78C.s
func_8003C428.s
func_8003C444.s
func_8003C668.s
func_8003C984.s
func_8003CB20.s
func_8003CB44.s
func_8003CC8C.s
func_8003CCB0.s
func_8003CFA8.s
func_8003D1D4.s
func_8003D2F8.s
func_8003D3BC.s
func_8003D624.s
func_8003D660.s
func_8003D788.s
func_8003DA38.s
func_8003DC38.s
func_8003DFA0.s
func_8003E0D4.s
func_8003E1D0.s
func_8003E338.s Crystal Palace reflection include & name some segments (#274) 2021-04-21 23:19:31 -04:00
func_80039DA4.s Crystal Palace reflection include & name some segments (#274) 2021-04-21 23:19:31 -04:00
func_800397E8.s
get_enemy_safe.s
get_enemy.s
get_npc_safe.s
get_npc_unsafe.s
kill_encounter.s
kill_enemy.s
npc_appendGfx.s
npc_create.s
npc_do_gravity.s
npc_do_other_npc_collision.s
npc_do_player_collision.s
npc_do_world_collision.s
npc_free_by_index.s
npc_free.s
npc_list_clear.s
npc_list_render.s Crystal Palace reflection include & name some segments (#274) 2021-04-21 23:19:31 -04:00
npc_list_update.s