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408c49cb75
* func_802A1518_78BB18 * btl_state_update_select_target * wip * btl_state_draw_select_target and WIP * cleanup * render_shaded_sprite and wip * WIP/cleanup * wip * reset_player_status * btl_state_update_player_move and cleanup * func_802A2C84 * func_80242FE0 wip * btl_state_update_normal_start and cleanup * WIP * btl_state_update_end_turn * btl_state_update_enemy_striking_first * cleanup * cleanup & wip * item_entity_update & cleanup * update_item_entity_temp * appendGfx_item_entity * E21870 * mdl_create_mode * cleanup * func_802A9310_42D220 * area_flo2 battle funcs dun * b_area_isk_part_1_ChompChainUpdate * wip and rip * clean * partner_move_to_goal * partner_get_out * wip * cleanup * func_802BD1AC_31CD1C * func_802BD754_31D2C4 * Cleanin * fix func def * UnkShadowFunc001 * a bunch of kpa funcs * comment |
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draw_adjustable_tiled_image.s | ||
draw_image_with_clipping.s | ||
draw_tiled_image.s | ||
func_801363A0.s | ||
item_entity_load.s | ||
render_item_entities.s | ||
test_item_player_collision.s |