papermario/ver/us/asm
Ethan Roseman 068b8a5b08
B4580 and d0a70_len_4fe0 (#502)
* func_80133A94

* animator stuff

* add_anim_node and animator_node_update_model_transform

* a bunch more

* more

* .

* temp

* create_mesh_animator

* 2 mo

* d0a70 funcs

* more d0a70

* 2 mo

* 1 + cleanup

* 2 mo

* cleanup

* revert change to verbosity for splat

* PR comments
2021-10-30 02:57:15 +09:00
..
data Decompile several battle map functions (#500) 2021-10-28 16:51:46 +02:00
nonmatchings B4580 and d0a70_len_4fe0 (#502) 2021-10-30 02:57:15 +09:00
os KMC GCC, effects, cleanup, map funcs (#476) 2021-10-22 23:01:27 +09:00
boot.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
entry_point.s FX data/funcs, camera funcs, state funcs (#364) 2021-08-17 03:14:58 +09:00
header.s Compiler's Worst Nightmare (#278) 2021-04-23 20:55:30 +09:00