papermario/asm/nonmatchings/code_13870_len_6980
2020-08-12 21:56:23 -04:00
..
bind_enemy_ai.s Refactoring stuff 2020-08-12 21:56:23 -04:00
bind_enemy_aux.s Refactoring stuff 2020-08-12 21:56:23 -04:00
bind_enemy_interact.s Refactoring stuff 2020-08-12 21:56:23 -04:00
bind_npc_ai.s Refactoring stuff 2020-08-12 21:56:23 -04:00
bind_npc_aux.s Refactoring stuff 2020-08-12 21:56:23 -04:00
bind_npc_interact.s Refactoring stuff 2020-08-12 21:56:23 -04:00
clear_encounter_status.s Refactoring stuff 2020-08-12 21:56:23 -04:00
COPY_set_defeated.s Refactoring stuff 2020-08-12 21:56:23 -04:00
disable_npc_blur.s Refactoring stuff 2020-08-12 21:56:23 -04:00
disable_npc_shadow.s Refactoring stuff 2020-08-12 21:56:23 -04:00
enable_npc_blur.s Refactoring stuff 2020-08-12 21:56:23 -04:00
enable_npc_shadow.s Refactoring stuff 2020-08-12 21:56:23 -04:00
free_npc.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003AC5C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003B1A8.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003B1B0.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003B3D0.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003B5B4.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003B44C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003B47C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003B96C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003B464.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003B500.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003BA60.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003BED8.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003C3D8.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003C7A8.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003C8AC.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003C8B4.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003C9A8.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003C53C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003C61C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003C78C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003C428.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003C444.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003C658.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003C660.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003C668.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003C984.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003CB20.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003CB44.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003CC8C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003CCB0.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003CFA0.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003CFA8.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003D1D4.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003D2F8.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003D3BC.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003D624.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003D660.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003D788.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003DA38.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003DC38.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003DFA0.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003E0D4.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003E1D0.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003E5B0.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003E63C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003E338.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003E514.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003E524.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80038AFC.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80039DA4.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_800384BC.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_800388A0.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_800392D8.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_800397E8.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003857C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8003900C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80038470.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80038598.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80038844.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80038864.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80038880.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80039688.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80039930.s Refactoring stuff 2020-08-12 21:56:23 -04:00
get_enemy_safe.s Refactoring stuff 2020-08-12 21:56:23 -04:00
get_enemy.s Refactoring stuff 2020-08-12 21:56:23 -04:00
get_npc_by_index.s Refactoring stuff 2020-08-12 21:56:23 -04:00
get_npc_safe.s Refactoring stuff 2020-08-12 21:56:23 -04:00
get_npc_unsafe.s Refactoring stuff 2020-08-12 21:56:23 -04:00
init_npc_list.s Refactoring stuff 2020-08-12 21:56:23 -04:00
kill_encounter.s Refactoring stuff 2020-08-12 21:56:23 -04:00
kill_enemy.s Refactoring stuff 2020-08-12 21:56:23 -04:00
make_npcs.s Refactoring stuff 2020-08-12 21:56:23 -04:00
mtx_ident_mirror_y.s Refactoring stuff 2020-08-12 21:56:23 -04:00
npc_move_heading.s Refactoring stuff 2020-08-12 21:56:23 -04:00
render_npc_blur.s Refactoring stuff 2020-08-12 21:56:23 -04:00
render_npcs.s Refactoring stuff 2020-08-12 21:56:23 -04:00
set_npc_yaw.s Refactoring stuff 2020-08-12 21:56:23 -04:00
update_npc_blur.s Refactoring stuff 2020-08-12 21:56:23 -04:00