papermario/asm/nonmatchings/code_16c8e0
2020-08-12 21:56:23 -04:00
..
_remove_part_decoration.s Refactoring stuff 2020-08-12 21:56:23 -04:00
activate_defend_command.s Refactoring stuff 2020-08-12 21:56:23 -04:00
ActorAddMovePos.s Refactoring stuff 2020-08-12 21:56:23 -04:00
ActorExists.s Refactoring stuff 2020-08-12 21:56:23 -04:00
ActorSpeak.s Refactoring stuff 2020-08-12 21:56:23 -04:00
add_actor_decoration.s Refactoring stuff 2020-08-12 21:56:23 -04:00
add_cam_zoom.s Refactoring stuff 2020-08-12 21:56:23 -04:00
add_part_decoration.s Refactoring stuff 2020-08-12 21:56:23 -04:00
add_xz_vec3f_copy1.s Refactoring stuff 2020-08-12 21:56:23 -04:00
add_xz_vec3f_copy2.s Refactoring stuff 2020-08-12 21:56:23 -04:00
add_xz_vec3f.s Refactoring stuff 2020-08-12 21:56:23 -04:00
AddActorDecoration.s Refactoring stuff 2020-08-12 21:56:23 -04:00
AddActorPos.s Refactoring stuff 2020-08-12 21:56:23 -04:00
AddActorVar.s Refactoring stuff 2020-08-12 21:56:23 -04:00
AddBattleCamOffsetZ.s Refactoring stuff 2020-08-12 21:56:23 -04:00
AddBattleCamZoom.s Refactoring stuff 2020-08-12 21:56:23 -04:00
AddGoalPos.s Refactoring stuff 2020-08-12 21:56:23 -04:00
AddPartDispOffset.s Refactoring stuff 2020-08-12 21:56:23 -04:00
AddPartMovementVar.s Refactoring stuff 2020-08-12 21:56:23 -04:00
AfflictActor.s Refactoring stuff 2020-08-12 21:56:23 -04:00
ApplyShrinkFromOwner.s Refactoring stuff 2020-08-12 21:56:23 -04:00
BattleCamTargetActor.s Refactoring stuff 2020-08-12 21:56:23 -04:00
begin_battle.s Refactoring stuff 2020-08-12 21:56:23 -04:00
BindHandleEvent.s Refactoring stuff 2020-08-12 21:56:23 -04:00
BindIdle.s Refactoring stuff 2020-08-12 21:56:23 -04:00
BindNextTurn.s Refactoring stuff 2020-08-12 21:56:23 -04:00
BindTakeTurn.s Refactoring stuff 2020-08-12 21:56:23 -04:00
BoostAttack.s Refactoring stuff 2020-08-12 21:56:23 -04:00
BoostDefense.s Refactoring stuff 2020-08-12 21:56:23 -04:00
calc_enemy_damage_target.s Refactoring stuff 2020-08-12 21:56:23 -04:00
calc_enemy_test_target.s Refactoring stuff 2020-08-12 21:56:23 -04:00
calc_item_check_hit.s Refactoring stuff 2020-08-12 21:56:23 -04:00
calc_item_damage_enemy.s Refactoring stuff 2020-08-12 21:56:23 -04:00
calc_partner_damage_enemy.s Refactoring stuff 2020-08-12 21:56:23 -04:00
calc_partner_test_enemy.s Refactoring stuff 2020-08-12 21:56:23 -04:00
calc_player_damage_enemy.s Refactoring stuff 2020-08-12 21:56:23 -04:00
calc_player_test_enemy.s Refactoring stuff 2020-08-12 21:56:23 -04:00
cam_target_actor.s Refactoring stuff 2020-08-12 21:56:23 -04:00
CancelablePlayerRunToGoal.s Refactoring stuff 2020-08-12 21:56:23 -04:00
check_block_input.s Refactoring stuff 2020-08-12 21:56:23 -04:00
CheckButtonDown.s Refactoring stuff 2020-08-12 21:56:23 -04:00
CheckButtonHeld.s Refactoring stuff 2020-08-12 21:56:23 -04:00
CheckButtonPress.s Refactoring stuff 2020-08-12 21:56:23 -04:00
ChooseNextTarget.s Refactoring stuff 2020-08-12 21:56:23 -04:00
ClearStatusEffects.s Refactoring stuff 2020-08-12 21:56:23 -04:00
close_action_command_instruction_popup.s Refactoring stuff 2020-08-12 21:56:23 -04:00
CloseActionCommandInfo.s Refactoring stuff 2020-08-12 21:56:23 -04:00
CopyBuffs.s Refactoring stuff 2020-08-12 21:56:23 -04:00
CopyStatusEffects.s Refactoring stuff 2020-08-12 21:56:23 -04:00
count_power_plus.s Refactoring stuff 2020-08-12 21:56:23 -04:00
count_targets.s Refactoring stuff 2020-08-12 21:56:23 -04:00
CountPlayerTargets.s Refactoring stuff 2020-08-12 21:56:23 -04:00
create_actor.s Refactoring stuff 2020-08-12 21:56:23 -04:00
create_part_shadow.s Refactoring stuff 2020-08-12 21:56:23 -04:00
create_popup.s Refactoring stuff 2020-08-12 21:56:23 -04:00
create_target_list.s Refactoring stuff 2020-08-12 21:56:23 -04:00
CreatePartShadow.s Refactoring stuff 2020-08-12 21:56:23 -04:00
deduct_current_move_fp.s Refactoring stuff 2020-08-12 21:56:23 -04:00
delete_actor.s Refactoring stuff 2020-08-12 21:56:23 -04:00
delete_player_actor.s Refactoring stuff 2020-08-12 21:56:23 -04:00
DeletePartner.s Refactoring stuff 2020-08-12 21:56:23 -04:00
DidActionSucceed.s Refactoring stuff 2020-08-12 21:56:23 -04:00
disable_actor_blur.s Refactoring stuff 2020-08-12 21:56:23 -04:00
disable_partner_blur.s Refactoring stuff 2020-08-12 21:56:23 -04:00
disable_player_blur.s Refactoring stuff 2020-08-12 21:56:23 -04:00
DisablePartnerBlur.s Refactoring stuff 2020-08-12 21:56:23 -04:00
dispatch_damage_event_actor_0.s Refactoring stuff 2020-08-12 21:56:23 -04:00
dispatch_damage_event_actor_1.s Refactoring stuff 2020-08-12 21:56:23 -04:00
dispatch_damage_event_actor.s Refactoring stuff 2020-08-12 21:56:23 -04:00
dispatch_damage_event_partner_0.s Refactoring stuff 2020-08-12 21:56:23 -04:00
dispatch_damage_event_partner_1.s Refactoring stuff 2020-08-12 21:56:23 -04:00
dispatch_damage_event_partner.s Refactoring stuff 2020-08-12 21:56:23 -04:00
dispatch_damage_event_player_0.s Refactoring stuff 2020-08-12 21:56:23 -04:00
dispatch_damage_event_player_1.s Refactoring stuff 2020-08-12 21:56:23 -04:00
dispatch_damage_event_player.s Refactoring stuff 2020-08-12 21:56:23 -04:00
dispatch_event_actor.s Refactoring stuff 2020-08-12 21:56:23 -04:00
dispatch_event_general.s Refactoring stuff 2020-08-12 21:56:23 -04:00
dispatch_event_partner_continue_turn.s Refactoring stuff 2020-08-12 21:56:23 -04:00
dispatch_event_partner.s Refactoring stuff 2020-08-12 21:56:23 -04:00
dispatch_event_player_continue_turn.s Refactoring stuff 2020-08-12 21:56:23 -04:00
dispatch_event_player.s Refactoring stuff 2020-08-12 21:56:23 -04:00
DispatchDamageEvent.s Refactoring stuff 2020-08-12 21:56:23 -04:00
DispatchDamagePlayerEvent.s Refactoring stuff 2020-08-12 21:56:23 -04:00
DispatchEvent.s Refactoring stuff 2020-08-12 21:56:23 -04:00
draw_main_battle_ui.s Refactoring stuff 2020-08-12 21:56:23 -04:00
DropStarPoints.s Refactoring stuff 2020-08-12 21:56:23 -04:00
ElectrifyActor.s Refactoring stuff 2020-08-12 21:56:23 -04:00
enable_actor_blur.s Refactoring stuff 2020-08-12 21:56:23 -04:00
enable_partner_blur.s Refactoring stuff 2020-08-12 21:56:23 -04:00
enable_player_blur.s Refactoring stuff 2020-08-12 21:56:23 -04:00
EnableActorBlur.s Refactoring stuff 2020-08-12 21:56:23 -04:00
EnableActorGlow.s Refactoring stuff 2020-08-12 21:56:23 -04:00
EnableIdleScript.s Refactoring stuff 2020-08-12 21:56:23 -04:00
EnablePartnerBlur.s Refactoring stuff 2020-08-12 21:56:23 -04:00
EnablePlayerBlur.s Refactoring stuff 2020-08-12 21:56:23 -04:00
end_battle.s Refactoring stuff 2020-08-12 21:56:23 -04:00
EndActorSpeech.s Refactoring stuff 2020-08-12 21:56:23 -04:00
enemy_create_target_list.s Refactoring stuff 2020-08-12 21:56:23 -04:00
EnemyCreateTargetList.s Refactoring stuff 2020-08-12 21:56:23 -04:00
EnemyDamageTarget.s Refactoring stuff 2020-08-12 21:56:23 -04:00
EnemyFollowupAfflictTarget.s Refactoring stuff 2020-08-12 21:56:23 -04:00
EnemyTestTarget.s Refactoring stuff 2020-08-12 21:56:23 -04:00
FallPartTo.s Refactoring stuff 2020-08-12 21:56:23 -04:00
FallToGoal.s Refactoring stuff 2020-08-12 21:56:23 -04:00
FlyPartTo.s Refactoring stuff 2020-08-12 21:56:23 -04:00
FlyToGoal.s Refactoring stuff 2020-08-12 21:56:23 -04:00
ForceCloseMessageBox.s Refactoring stuff 2020-08-12 21:56:23 -04:00
ForceHomePos.s Refactoring stuff 2020-08-12 21:56:23 -04:00
FreezeBattleCam.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8023E11C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8023E104.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8023E404.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8023F060.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8023FFA0.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8024E3D8.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8024E40C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8024E45C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8024E60C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8024E484.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8024E584.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8024EDC0.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8024EE48.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8024EEA8.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8024EF08.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8024EFA4.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8024EFE0.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8024F7C8.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8024FAE8.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8024FAFC.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025A2C4.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025A50C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025A74C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025AA80.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025AD90.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025B1A8.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025B5C0.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025BAA0.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025C8A0.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025C120.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025C840.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025C918.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025CCC8.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025CD28.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025CD40.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025CEC8.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025D2B0.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025D3C4.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025D3CC.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025D4A0.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025D4C8.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025D6FC.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025D8EC.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025D71C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025D90C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025D150.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025D158.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025D160.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025D290.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025D620.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025D640.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025D810.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025D830.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025DA60.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025DA68.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025DBC8.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025DBD0.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025DD40.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025DD60.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025DE88.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025E190.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025FF8C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80240AA8.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80240E60.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80240FDC.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80241AB8.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80241B14.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80242AC0.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80242BA8.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80242EF8.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80242FD8.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80242FE0.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80243FD4.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80243FDC.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80244A48.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80244D90.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80244E38.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80244EF8.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80245AC8.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80246B2C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80247AFC.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80247B04.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80248AA4.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80248B08.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80248D78.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80255F5C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80255FAC.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80255FD8.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80255FE0.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80257BAC.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80259A48.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80259AAC.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80259D9C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80260A60.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80263C60.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80263E08.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80265CE8.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80265D44.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80266ADC.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80266AF8.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80266B14.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80266D6C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80266DAC.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80266E14.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80266E40.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80266EA8.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80266EE8.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80266FD8.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80267A3C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80268C9C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80268E88.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80276F50.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_802409F4.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_802439D0.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_802439D8.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_802456B0.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_802472A4.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_802480F0.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_802485FC.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_802545AC.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_802549A0.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_802549C0.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_802549F4.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_802550BC.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_802552EC.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_802559BC.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_802571F0.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_802591EC.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_802596C0.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_802597B0.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_802601BC.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_802633E8.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_802634B8.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_802636E4.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_802664DC.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_802666E4.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_802667F0.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8024201C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8024721C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025593C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025597C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025950C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8025995C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8026709C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8026777C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_8026787C.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80241190.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80243910.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80244000.s Refactoring stuff 2020-08-12 21:56:23 -04:00
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func_80244708.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80244710.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80245438.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80245440.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80246448.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80247214.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80247568.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80248190.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80248660.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80251474.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80254250.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80254610.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80254950.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80259494.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80263064.s Refactoring stuff 2020-08-12 21:56:23 -04:00
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func_80263300.s Refactoring stuff 2020-08-12 21:56:23 -04:00
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func_80263914.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80266684.s Refactoring stuff 2020-08-12 21:56:23 -04:00
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func_80266978.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80267018.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_80268284.s Refactoring stuff 2020-08-12 21:56:23 -04:00
FXRecoverFP.s Refactoring stuff 2020-08-12 21:56:23 -04:00
FXRecoverHP.s Refactoring stuff 2020-08-12 21:56:23 -04:00
get_actor_part.s Refactoring stuff 2020-08-12 21:56:23 -04:00
get_actor.s Refactoring stuff 2020-08-12 21:56:23 -04:00
get_defense.s Refactoring stuff 2020-08-12 21:56:23 -04:00
get_dpad_input_radial.s Refactoring stuff 2020-08-12 21:56:23 -04:00
get_nearest_home_index.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetActionSuccess.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetActionSuccessCopy.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetActorAttackBoost.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetActorDefenseBoost.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetActorFlags.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetActorHP.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetActorLevel.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetActorPos.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetActorRotation.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetActorScale.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetActorSize.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetActorVar.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetActorYaw.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetAnimation.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetBattleFlags2.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetBattleFlags.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetBattlePhase.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetBattleState.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetBattleVar.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetBlockResult.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetCurrentActorType.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetDamageIntensity.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetDistanceToGoal.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetEncounterState.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetEnemyMaxHP.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetGoalPos.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetHomePos.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetIdleGoal.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetIndexFromHome.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetIndexFromPos.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetLastDamage.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetLastElement.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetLastEvent.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetMenuSelection.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetOriginalActorType.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetOwnerID.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetOwnerTarget.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetPartDispOffset.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetPartEventFlags.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetPartFlags.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetPartMovementVar.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetPartOffset.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetPartPos.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetPartRotation.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetPartScale.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetPartTarget.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetPartTargetFlags.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetPartYaw.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetPlayerActorID.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetPlayerHP.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetStatusFlags.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetTargetListLength.s Refactoring stuff 2020-08-12 21:56:23 -04:00
HasMerleeCastsLeft.s Refactoring stuff 2020-08-12 21:56:23 -04:00
HealActor.s Refactoring stuff 2020-08-12 21:56:23 -04:00
heroes_is_ability_active.s Refactoring stuff 2020-08-12 21:56:23 -04:00
hide_foreground_models_unchecked.s Refactoring stuff 2020-08-12 21:56:23 -04:00
hide_foreground_models.s Refactoring stuff 2020-08-12 21:56:23 -04:00
HPBarToCurrent.s Refactoring stuff 2020-08-12 21:56:23 -04:00
HPBarToHome.s Refactoring stuff 2020-08-12 21:56:23 -04:00
IdleFlyToGoal.s Refactoring stuff 2020-08-12 21:56:23 -04:00
IdleJumpToGoal.s Refactoring stuff 2020-08-12 21:56:23 -04:00
IdleRunToGoal.s Refactoring stuff 2020-08-12 21:56:23 -04:00
IncrementPlayerFP.s Refactoring stuff 2020-08-12 21:56:23 -04:00
IncrementPlayerHP.s Refactoring stuff 2020-08-12 21:56:23 -04:00
inflict_partner_ko.s Refactoring stuff 2020-08-12 21:56:23 -04:00
inflict_status_set_duration.s Refactoring stuff 2020-08-12 21:56:23 -04:00
inflict_status.s Refactoring stuff 2020-08-12 21:56:23 -04:00
initialize_battle.s Refactoring stuff 2020-08-12 21:56:23 -04:00
InitTargetIterator.s Refactoring stuff 2020-08-12 21:56:23 -04:00
is_actor_hp_bar_visible.s Refactoring stuff 2020-08-12 21:56:23 -04:00
is_actortype_hpbar_visible.s Refactoring stuff 2020-08-12 21:56:23 -04:00
is_popup_displayed.s Refactoring stuff 2020-08-12 21:56:23 -04:00
IsMessageBoxDisplayed.s Refactoring stuff 2020-08-12 21:56:23 -04:00
ItemAfflictEnemy.s Refactoring stuff 2020-08-12 21:56:23 -04:00
ItemCheckHit.s Refactoring stuff 2020-08-12 21:56:23 -04:00
ItemDamageEnemy.s Refactoring stuff 2020-08-12 21:56:23 -04:00
JumpPartTo.s Refactoring stuff 2020-08-12 21:56:23 -04:00
JumpToGoal.s Refactoring stuff 2020-08-12 21:56:23 -04:00
JumpToGoalSimple2.s Refactoring stuff 2020-08-12 21:56:23 -04:00
JumpWithBounce.s Refactoring stuff 2020-08-12 21:56:23 -04:00
LandJump.s Refactoring stuff 2020-08-12 21:56:23 -04:00
LandJumpPart.s Refactoring stuff 2020-08-12 21:56:23 -04:00
load_partner_actor.s Refactoring stuff 2020-08-12 21:56:23 -04:00
load_player_actor.s Refactoring stuff 2020-08-12 21:56:23 -04:00
load_tattle_flags.s Refactoring stuff 2020-08-12 21:56:23 -04:00
LoadActionCommand.s Refactoring stuff 2020-08-12 21:56:23 -04:00
LoadBattleDmaData.s Refactoring stuff 2020-08-12 21:56:23 -04:00
LoadBattleSection.s Refactoring stuff 2020-08-12 21:56:23 -04:00
LoadFreeItemScript.s Refactoring stuff 2020-08-12 21:56:23 -04:00
LoadItemScript.s Refactoring stuff 2020-08-12 21:56:23 -04:00
LoadMoveScript.s Refactoring stuff 2020-08-12 21:56:23 -04:00
LoadStarPowerScript.s Refactoring stuff 2020-08-12 21:56:23 -04:00
lookup_defense.s Refactoring stuff 2020-08-12 21:56:23 -04:00
lookup_status_chance.s Refactoring stuff 2020-08-12 21:56:23 -04:00
lookup_status_duration_mod.s Refactoring stuff 2020-08-12 21:56:23 -04:00
MakeOwnerTargetIndex.s Refactoring stuff 2020-08-12 21:56:23 -04:00
MakeStatusField.s Refactoring stuff 2020-08-12 21:56:23 -04:00
ModifyActorDecoration.s Refactoring stuff 2020-08-12 21:56:23 -04:00
move_cam_over.s Refactoring stuff 2020-08-12 21:56:23 -04:00
MoveBattleCamOver.s Refactoring stuff 2020-08-12 21:56:23 -04:00
mtx_mirror_y.s Refactoring stuff 2020-08-12 21:56:23 -04:00
MultiplyByActorScale.s Refactoring stuff 2020-08-12 21:56:23 -04:00
MultiplyVec2ByActorScale.s Refactoring stuff 2020-08-12 21:56:23 -04:00
MultiplyVec3ByActorScale.s Refactoring stuff 2020-08-12 21:56:23 -04:00
OverrideBattleDmaDest.s Refactoring stuff 2020-08-12 21:56:23 -04:00
PartnerAfflictEnemy.s Refactoring stuff 2020-08-12 21:56:23 -04:00
PartnerDamageEnemy.s Refactoring stuff 2020-08-12 21:56:23 -04:00
PartnerPowerBounceEnemy.s Refactoring stuff 2020-08-12 21:56:23 -04:00
PartnerTestEnemy.s Refactoring stuff 2020-08-12 21:56:23 -04:00
PauseTakeTurn.s Refactoring stuff 2020-08-12 21:56:23 -04:00
play_hit_sound.s Refactoring stuff 2020-08-12 21:56:23 -04:00
play_movement_dust_effects.s Refactoring stuff 2020-08-12 21:56:23 -04:00
player_create_target_list.s Refactoring stuff 2020-08-12 21:56:23 -04:00
PlayerCreateTargetList.s Refactoring stuff 2020-08-12 21:56:23 -04:00
PlayerDamageEnemy.s Refactoring stuff 2020-08-12 21:56:23 -04:00
PlayerFallToGoal.s Refactoring stuff 2020-08-12 21:56:23 -04:00
PlayerLandJump.s Refactoring stuff 2020-08-12 21:56:23 -04:00
PlayerPowerBounceEnemy.s Refactoring stuff 2020-08-12 21:56:23 -04:00
PlayerRunToGoal.s Refactoring stuff 2020-08-12 21:56:23 -04:00
PlayerTestEnemy.s Refactoring stuff 2020-08-12 21:56:23 -04:00
PlaySoundAtActor.s Refactoring stuff 2020-08-12 21:56:23 -04:00
PlaySoundAtPart.s Refactoring stuff 2020-08-12 21:56:23 -04:00
remove_actor_decoration.s Refactoring stuff 2020-08-12 21:56:23 -04:00
remove_part_decoration.s Refactoring stuff 2020-08-12 21:56:23 -04:00
remove_part_shadow.s Refactoring stuff 2020-08-12 21:56:23 -04:00
remove_player_buffs.s Refactoring stuff 2020-08-12 21:56:23 -04:00
RemoveActor.s Refactoring stuff 2020-08-12 21:56:23 -04:00
RemoveActorDecoration.s Refactoring stuff 2020-08-12 21:56:23 -04:00
RemovePartShadow.s Refactoring stuff 2020-08-12 21:56:23 -04:00
RemovePlayerBuffs.s Refactoring stuff 2020-08-12 21:56:23 -04:00
reset_all_actor_sounds.s Refactoring stuff 2020-08-12 21:56:23 -04:00
ResetActorSounds.s Refactoring stuff 2020-08-12 21:56:23 -04:00
ResetAllActorSounds.s Refactoring stuff 2020-08-12 21:56:23 -04:00
ResumeTakeTurn.s Refactoring stuff 2020-08-12 21:56:23 -04:00
RunPartTo.s Refactoring stuff 2020-08-12 21:56:23 -04:00
RunToGoal.s Refactoring stuff 2020-08-12 21:56:23 -04:00
save_tattle_flags.s Refactoring stuff 2020-08-12 21:56:23 -04:00
set_actor_current_position.s Refactoring stuff 2020-08-12 21:56:23 -04:00
set_actor_home_position.s Refactoring stuff 2020-08-12 21:56:23 -04:00
set_actor_yaw.s Refactoring stuff 2020-08-12 21:56:23 -04:00
set_animation_rate.s Refactoring stuff 2020-08-12 21:56:23 -04:00
set_animation.s Refactoring stuff 2020-08-12 21:56:23 -04:00
set_cam_target_pos.s Refactoring stuff 2020-08-12 21:56:23 -04:00
set_cam_zoffset.s Refactoring stuff 2020-08-12 21:56:23 -04:00
set_cam_zoom.s Refactoring stuff 2020-08-12 21:56:23 -04:00
set_goal_pos_to_part.s Refactoring stuff 2020-08-12 21:56:23 -04:00
set_part_absolute_position.s Refactoring stuff 2020-08-12 21:56:23 -04:00
set_part_goal_to_actor_part.s Refactoring stuff 2020-08-12 21:56:23 -04:00
set_part_yaw.s Refactoring stuff 2020-08-12 21:56:23 -04:00
set_popup_duration.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetActionSuccess.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetActorDispOffset.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetActorFlagBits.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetActorFlags.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetActorIdleJumpGravity.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetActorIdleSpeed.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetActorJumpGravity.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetActorPos.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetActorRotation.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetActorRotationOffset.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetActorScale.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetActorScaleModifier.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetActorSize.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetActorSounds.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetActorSpeed.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetActorType.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetActorVar.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetActorYaw.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetAnimation.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetAnimationRate.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetBattleCamOffsetZ.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetBattleCamTarget.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetBattleCamYaw.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetBattleCamZoom.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetBattleFlagBits2.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetBattleFlagBits.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetBattleInputButtons.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetBattleInputMask.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetBattleVar.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetDefenseTable.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetEnemyHP.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetEnemyTargetOffset.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetForegroundModelsVisible.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetForegroundModelsVisibleUnchecked.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetGoalPos.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetGoalToFirstTarget.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetGoalToHome.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetGoalToIndex.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetGoalToTarget.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetHomePos.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetIdleAnimations.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetIdleGoal.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetIdleGoalToHome.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetJumpAnimations.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetMessageBoxDuration.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetOwnerID.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetOwnerTarget.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetPartAlpha.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetPartDispOffset.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetPartEventBits.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetPartEventFlags.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetPartFlagBits.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetPartFlags.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetPartGoalToTarget.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetPartJumpGravity.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetPartMovementVar.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetPartMoveSpeed.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetPartPos.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetPartRotation.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetPartRotationOffset.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetPartScale.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetPartSize.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetPartSounds.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetPartTargetFlagBits.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetPartTargetFlags.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetPartYaw.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetStatusTable.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetTargetActor.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetTargetOffset.s Refactoring stuff 2020-08-12 21:56:23 -04:00
show_battle_message.s Refactoring stuff 2020-08-12 21:56:23 -04:00
show_damage_popup.s Refactoring stuff 2020-08-12 21:56:23 -04:00
show_foreground_models_unchecked.s Refactoring stuff 2020-08-12 21:56:23 -04:00
show_foreground_models.s Refactoring stuff 2020-08-12 21:56:23 -04:00
show_message_popup.s Refactoring stuff 2020-08-12 21:56:23 -04:00
show_variable_battle_message.s Refactoring stuff 2020-08-12 21:56:23 -04:00
ShowBattleChoice.s Refactoring stuff 2020-08-12 21:56:23 -04:00
ShowMessageBox.s Refactoring stuff 2020-08-12 21:56:23 -04:00
ShowShockEffect.s Refactoring stuff 2020-08-12 21:56:23 -04:00
ShowVariableMessageBox.s Refactoring stuff 2020-08-12 21:56:23 -04:00
start_rumble_type.s Refactoring stuff 2020-08-12 21:56:23 -04:00
StartRumble.s Refactoring stuff 2020-08-12 21:56:23 -04:00
StartRumbleWithParams.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SummonEnemy.s Refactoring stuff 2020-08-12 21:56:23 -04:00
switch_order.s Refactoring stuff 2020-08-12 21:56:23 -04:00
switch_to_partner.s Refactoring stuff 2020-08-12 21:56:23 -04:00
switch_to_player.s Refactoring stuff 2020-08-12 21:56:23 -04:00
try_inflict_status.s Refactoring stuff 2020-08-12 21:56:23 -04:00
unfreeze_cam.s Refactoring stuff 2020-08-12 21:56:23 -04:00
update_battle_state.s Refactoring stuff 2020-08-12 21:56:23 -04:00
update_enemy_action.s Refactoring stuff 2020-08-12 21:56:23 -04:00
update_enemy_change_turn.s Refactoring stuff 2020-08-12 21:56:23 -04:00
update_heroes_end_turn.s Refactoring stuff 2020-08-12 21:56:23 -04:00
update_lerp_battle.s Refactoring stuff 2020-08-12 21:56:23 -04:00
update_partner_action.s Refactoring stuff 2020-08-12 21:56:23 -04:00
update_partner_change_turn.s Refactoring stuff 2020-08-12 21:56:23 -04:00
update_player_action.s Refactoring stuff 2020-08-12 21:56:23 -04:00
update_player_change_turn.s Refactoring stuff 2020-08-12 21:56:23 -04:00
update_run_away.s Refactoring stuff 2020-08-12 21:56:23 -04:00
update_starpoints_display.s Refactoring stuff 2020-08-12 21:56:23 -04:00
update_swap_partner.s Refactoring stuff 2020-08-12 21:56:23 -04:00
use_cam_preset.s Refactoring stuff 2020-08-12 21:56:23 -04:00
UseCamPreset.s Refactoring stuff 2020-08-12 21:56:23 -04:00
UseIdleAnimation.s Refactoring stuff 2020-08-12 21:56:23 -04:00
VanishActor.s Refactoring stuff 2020-08-12 21:56:23 -04:00
WaitForBuffDone.s Refactoring stuff 2020-08-12 21:56:23 -04:00
WaitForMessageBoxDone.s Refactoring stuff 2020-08-12 21:56:23 -04:00
WasStatusInflicted.s Refactoring stuff 2020-08-12 21:56:23 -04:00
YieldTurn.s Refactoring stuff 2020-08-12 21:56:23 -04:00