papermario/asm/nonmatchings/code_1f580_len_1940
2020-08-12 21:56:23 -04:00
..
BindNpcAI.s Refactoring stuff 2020-08-12 21:56:23 -04:00
BindNpcAux.s Refactoring stuff 2020-08-12 21:56:23 -04:00
BindNpcDefeat.s Refactoring stuff 2020-08-12 21:56:23 -04:00
BindNpcHit.s Refactoring stuff 2020-08-12 21:56:23 -04:00
BindNpcIdle.s Refactoring stuff 2020-08-12 21:56:23 -04:00
BindNpcInteract.s Refactoring stuff 2020-08-12 21:56:23 -04:00
ClearDefeatedEnemies.s Refactoring stuff 2020-08-12 21:56:23 -04:00
DoNpcDefeat.s Refactoring stuff 2020-08-12 21:56:23 -04:00
EnableNpcAI.s Refactoring stuff 2020-08-12 21:56:23 -04:00
EnableNpcAux.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetBattleOutcome.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetNpcVar.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetSelfAnimationFromTable.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetSelfVar.s Refactoring stuff 2020-08-12 21:56:23 -04:00
MakeNpcs.s Refactoring stuff 2020-08-12 21:56:23 -04:00
RemoveEncounter.s Refactoring stuff 2020-08-12 21:56:23 -04:00
RemoveNpc.s Refactoring stuff 2020-08-12 21:56:23 -04:00
RestartNpcAI.s Refactoring stuff 2020-08-12 21:56:23 -04:00
RestartNpcAux.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetBattleMusic.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetEncounterStatusFlags.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetEnemyFlagBits.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetNpcAux.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetNpcVar.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetSelfEnemyFlagBits.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetSelfRotation.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetSelfVar.s Refactoring stuff 2020-08-12 21:56:23 -04:00
start_battle.s Refactoring stuff 2020-08-12 21:56:23 -04:00
StartBossBattle.s Refactoring stuff 2020-08-12 21:56:23 -04:00