papermario/asm/nonmatchings/code_f8f60_len_1560
2020-08-12 21:56:23 -04:00
..
AddVectorPolar.s Refactoring stuff 2020-08-12 21:56:23 -04:00
AwaitPlayerApproach.s Refactoring stuff 2020-08-12 21:56:23 -04:00
AwaitPlayerLeave.s Refactoring stuff 2020-08-12 21:56:23 -04:00
ClampAngleFloat.s Refactoring stuff 2020-08-12 21:56:23 -04:00
ClampAngleInt.s Refactoring stuff 2020-08-12 21:56:23 -04:00
EnableStatusMenu.s Refactoring stuff 2020-08-12 21:56:23 -04:00
func_802D5270.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetAngleBetweenNPCs.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetAngleToNPC.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetAngleToPlayer.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetDist2D.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetNextPathPos.s Refactoring stuff 2020-08-12 21:56:23 -04:00
GetValueByRef.s Refactoring stuff 2020-08-12 21:56:23 -04:00
IsPlayerWithin.s Refactoring stuff 2020-08-12 21:56:23 -04:00
LoadPath.s Refactoring stuff 2020-08-12 21:56:23 -04:00
MakeLerp.s Refactoring stuff 2020-08-12 21:56:23 -04:00
RandInt.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetGameMode.s Refactoring stuff 2020-08-12 21:56:23 -04:00
setup_path_data.s Refactoring stuff 2020-08-12 21:56:23 -04:00
SetValueByRef.s Refactoring stuff 2020-08-12 21:56:23 -04:00
ShowStatusMenu.s Refactoring stuff 2020-08-12 21:56:23 -04:00
UpdateLerp.s Refactoring stuff 2020-08-12 21:56:23 -04:00