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4bdb7280a7
* create dead.h and resolve #350 * Update variables.h * Update dead.h
23 lines
702 B
C
23 lines
702 B
C
#ifndef _DEAD_H_
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#define _DEAD_H_
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#define gCameras dead_gCameras
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#define get_variable dead_get_variable
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#define set_variable dead_set_variable
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#define get_float_variable dead_get_float_variable
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#define cos_rad dead_cos_rad
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#define set_float_variable dead_set_float_variable
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#define playFX_11 dead_playFX_11
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#define gPlayerStatusPtr dead_gPlayerStatusPtr
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#define set_main_pan_u dead_set_main_pan_u
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#define set_main_pan_v dead_set_main_pan_v
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#define set_aux_pan_u dead_set_aux_pan_u
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#define set_aux_pan_v dead_set_aux_pan_v
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#define get_npc_unsafe dead_get_npc_unsafe
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#define atan2 dead_atan2
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#define clamp_angle dead_clamp_angle
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#define rand_int dead_rand_int
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#define gItemTable dead_gItemTable
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#endif
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