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cba14cc73d
* mgm_00 * mgm_03 * mgm_01 OK * several btl_kzn2 * reflection cleanup * more maps * ok for now * tst_10 * area tst * pre mgm * mgm_02 ok * mgm_02 cleanup * added IDs * end_01 almost compiles * end_01 OK * end_01 partially done * end_01 almost done * end_01 done * end_00 OK * credits include cleanup * end_00 initial cleanup * new splits 1 * done end_00 cleanup * areas mgm, end, tst * whale stuff Co-authored-by: HailSanta <Hail2Santa@gmail.com>
40 lines
1.4 KiB
C
40 lines
1.4 KiB
C
#define COLLIDER_Root 0x1F
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#define COLLIDER_exit4 0x1E
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#define COLLIDER_tt4 0x1D
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#define COLLIDER_n4 0x1C
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#define COLLIDER_deili4 0x1B
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#define COLLIDER_deilit4 0x1A
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#define COLLIDER_exit3 0x19
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#define COLLIDER_tt3 0x18
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#define COLLIDER_n3 0x17
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#define COLLIDER_deili3 0x16
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#define COLLIDER_deilit3 0x15
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#define COLLIDER_exit2 0x14
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#define COLLIDER_tte 0x13
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#define COLLIDER_ne 0x12
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#define COLLIDER_deilie 0x11
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#define COLLIDER_deilite 0x10
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#define COLLIDER_exit 0xF
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#define COLLIDER_ttw 0xE
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#define COLLIDER_nw 0xD
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#define COLLIDER_deiliw 0xC
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#define COLLIDER_deilitw 0xB
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#define COLLIDER_1 0xA
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#define COLLIDER_kabe 0x9
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#define COLLIDER_migi 0x8
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#define COLLIDER_hidari 0x7
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#define COLLIDER_1_oku 0x6
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#define COLLIDER_yuka 0x5
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#define COLLIDER_y_f2 0x4
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#define COLLIDER_y_f1 0x3
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#define COLLIDER_kaidann 0x2
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#define COLLIDER_k_sokumen2 0x1
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#define COLLIDER_k_sokumen 0x0
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#define ZONE_Root 0x4
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#define ZONE_yuka 0x3
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#define ZONE_3 0x2
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#define ZONE_2 0x1
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#define ZONE_1 0x0
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