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060486c85e
* root-level configure script * fix configure on macos? * fix macos again maybe * fix messages, add asset stack * generate map headers from xml maps * fix sprite_dir asset * git subrepo pull (merge) --force tools/splat subrepo: subdir: "tools/splat" merged: "5e36c45558" upstream: origin: "https://github.com/ethteck/splat.git" branch: "master" commit: "5e36c45558" git-subrepo: version: "0.4.3" origin: "???" commit: "???"
98 lines
2.7 KiB
Python
98 lines
2.7 KiB
Python
#! /usr/bin/python3
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from sys import argv, stderr
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from os import path
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from xml.dom.minidom import parse
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def eprint(*args, **kwargs):
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print(*args, file=stderr, **kwargs)
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if __name__ == "__main__":
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_, xml_path = argv
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xml = parse(xml_path)
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map_name = path.basename(xml_path)[:-4]
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print("#include \"common.h\"")
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print("#include \"map.h\"")
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print("")
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print("#ifndef NAMESPACE")
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print(f"#define NAMESPACE {map_name}")
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print("")
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seen_names = set()
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entrys = []
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npc_id = 0
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for marker in xml.getElementsByTagName("Marker"):
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marker_type = marker.getAttribute("type")
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if marker_type == "Root" or marker_type == "Group":
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continue
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map_object = marker.getElementsByTagName("MapObject")[0]
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name = marker_type + "_" + map_object.getAttribute("name")
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if name in seen_names:
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continue
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seen_names.add(name)
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x, y, z = [p for p in marker.getAttribute("pos").split(",")]
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yaw = marker.getAttribute("yaw") + "f"
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if marker_type == "NPC":
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npc_id += 1
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print(f"#define {name} {npc_id}")
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if marker_type == "Entry":
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entrys.append(name)
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print(f"#define {name}_x {x}")
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print(f"#define {name}_y {y}")
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print(f"#define {name}_z {z}")
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print(f"#define {name}_vec3d {x}, {y}, {z}")
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print(f"#define {name}_vec4d {x}, {y}, {z}, (((s32){yaw}))")
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print(f"#define {name}_vec3f {x}.0f, {y}.0f, {z}.0f")
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print(f"#define {name}_vec4f {x}.0f, {y}.0f, {z}.0f, {yaw}")
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print(f"#define {name}_yaw {yaw}")
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print("")
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for i, entry in enumerate(entrys):
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print(f"#define {entry} {i}")
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print(f"EntryList {map_name}_entryList = {{")
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for entry in entrys:
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print(" " + entry + "_vec4f,")
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print("};")
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print("")
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for collider in xml.getElementsByTagName("Collider"):
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map_object = collider.getElementsByTagName("MapObject")[0]
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name = map_object.getAttribute("name")
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idx = "0x" + map_object.getAttribute("id")
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if name in seen_names or " " in name:
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continue
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seen_names.add(name)
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print(f"#define Collider_{name} {idx}")
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print("")
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for model in xml.getElementsByTagName("Model"):
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map_object = model.getElementsByTagName("MapObject")[0]
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name = map_object.getAttribute("name")
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idx = "0x" + map_object.getAttribute("id")
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if name in seen_names or " " in name:
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continue
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seen_names.add(name)
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print(f"#define Model_{name} {idx}")
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print("")
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print("#endif")
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print("")
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for i, entry in enumerate(entrys):
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print(f"#define {map_name}_{entry[len('Entry_'):]} {i}")
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