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2b28074f94
* add include/mapfs/ * use model names for some battle stages * name stage fields * area_iwa
69 lines
1.8 KiB
C
69 lines
1.8 KiB
C
#define COLLIDER_Root 0x43
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#define COLLIDER_g1 0x42
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#define COLLIDER_g118 0x41
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#define COLLIDER_o328 0x40
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#define COLLIDER_o327 0x3F
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#define COLLIDER_o326 0x3E
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#define COLLIDER_o316 0x3D
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#define COLLIDER_o315 0x3C
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#define COLLIDER_o314 0x3B
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#define COLLIDER_g110 0x3A
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#define COLLIDER_o293 0x39
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#define COLLIDER_o292 0x38
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#define COLLIDER_o291 0x37
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#define COLLIDER_g111 0x36
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#define COLLIDER_o294 0x35
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#define COLLIDER_g86 0x34
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#define COLLIDER_o241 0x33
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#define COLLIDER_o240 0x32
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#define COLLIDER_o246 0x31
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#define COLLIDER_g48 0x30
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#define COLLIDER_g82 0x2F
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#define COLLIDER_o222 0x2E
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#define COLLIDER_o221 0x2D
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#define COLLIDER_o220 0x2C
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#define COLLIDER_o219 0x2B
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#define COLLIDER_o218 0x2A
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#define COLLIDER_o217 0x29
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#define COLLIDER_g29 0x28
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#define COLLIDER_o346 0x27
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#define COLLIDER_o339 0x26
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#define COLLIDER_o235 0x25
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#define COLLIDER_o237 0x24
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#define COLLIDER_o100 0x23
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#define COLLIDER_o170 0x22
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#define COLLIDER_g39 0x21
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#define COLLIDER_o171 0x20
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#define COLLIDER_o122 0x1F
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#define COLLIDER_o124 0x1E
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#define COLLIDER_g3 0x1D
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#define COLLIDER_o10 0x1C
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#define COLLIDER_o67 0x1B
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#define COLLIDER_g32 0x1A
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#define COLLIDER_o276 0x19
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#define COLLIDER_o119 0x18
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#define COLLIDER_g2 0x17
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#define COLLIDER_o304 0x16
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#define COLLIDER_o289 0x15
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#define COLLIDER_o288 0x14
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#define COLLIDER_o287 0x13
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#define COLLIDER_o286 0x12
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#define COLLIDER_o70 0x11
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#define COLLIDER_o283 0x10
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#define COLLIDER_o282 0xF
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#define COLLIDER_o281 0xE
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#define COLLIDER_o280 0xD
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#define COLLIDER_o149 0xC
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#define COLLIDER_g18 0xB
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#define COLLIDER_g60 0xA
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#define COLLIDER_deilite 0x9
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#define COLLIDER_deilie 0x8
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#define COLLIDER_g53 0x7
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#define COLLIDER_o148 0x6
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#define COLLIDER_deilitn 0x5
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#define COLLIDER_deilin 0x4
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#define COLLIDER_g52 0x3
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#define COLLIDER_o146 0x2
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#define COLLIDER_deilitw 0x1
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#define COLLIDER_deiliw 0x0
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