papermario/ver/us
HailSanta 13a2f40f2a
Update GameStatus fields (#595)
* renamed a few fields in game status

* created constant for MAX_GAME_TIME

* names for rumble funcs

* suggested changes

* created sound out enum

* function naming test

* actorClass consistent name

* water block effect field

* battle_status fields

Co-authored-by: Clover <cloverhax@gmail.com>
2022-01-03 18:56:30 +09:00
..
asm Update GameStatus fields (#595) 2022-01-03 18:56:30 +09:00
build.cfg Add versioning (#187) 2021-02-22 18:21:23 +09:00
checksum.sha1 Add versioning (#187) 2021-02-22 18:21:23 +09:00
effect_shims.yaml Effects (#442) 2021-09-27 08:19:58 +09:00
effects.yaml Effect code generation (#338) 2021-07-21 23:46:58 +09:00
splat-debug.yaml Debug in elf (#491) 2021-10-25 23:26:38 -04:00
splat.yaml Disassemble KMR 3 Battle (#600) 2022-01-03 18:54:01 +09:00
symbol_addrs.txt Update GameStatus fields (#595) 2022-01-03 18:56:30 +09:00
undefined_funcs_auto.txt Tidying and msg.c work (#311) 2021-07-13 22:43:14 +09:00
undefined_syms_auto.txt Tidying (#375) 2021-08-22 22:10:06 +09:00
undefined_syms.txt D_80000000 -> 0x80000000 (#599) 2022-01-02 04:07:25 -08:00