..
1a1f0_len_5390
Match check_conversation_trigger ( #508 )
2021-10-31 00:02:01 -04:00
1A5830
Match calc_enemy_test_target ( #499 )
2021-10-29 21:38:40 +09:00
1AC760
Adding PartnerAfflictEnemy function ( #417 )
2021-09-11 19:31:06 +09:00
2BF90
Mass function rename from Star Rod + a couple funcs ( #298 )
2021-06-30 11:27:12 +09:00
2d9a0_len_890
func_80052E18 ( #331 )
2021-07-21 07:37:00 +01:00
2e230_len_2190
Mass function rename from Star Rod + a couple funcs ( #298 )
2021-06-30 11:27:12 +09:00
7B440
Mass function rename from Star Rod + a couple funcs ( #298 )
2021-06-30 11:27:12 +09:00
7bb60_len_41b0
Replace get_variable with evt_get_variable in .s files ( #410 )
2021-08-29 20:05:08 +02:00
7fd10_len_b40
Replace get_variable with evt_get_variable in .s files ( #410 )
2021-08-29 20:05:08 +02:00
8a160_len_700
Splat refactor ( #257 )
2021-04-13 16:47:52 +09:00
8a860_len_3f30
Decompile PopupMenu functions + more ( #430 )
2021-09-25 13:14:28 +01:00
8e790_len_2850
effect shims and more battle matches ( #347 )
2021-07-31 15:32:19 +01:00
9d10_len_1080
Mass function rename from Star Rod + a couple funcs ( #298 )
2021-06-30 11:27:12 +09:00
16c8e0
hud_element.c ( #371 )
2021-08-18 17:28:32 +01:00
16F740
BattleStatus (0x436) added (from common_structs.h) ( #427 )
2021-09-25 08:15:45 +09:00
17D6A0
Rename string to msg ( #414 )
2021-09-02 17:46:27 +02:00
17FEB0
BattleStatus (0x436) added (from common_structs.h) ( #427 )
2021-09-25 08:15:45 +09:00
18C790
Decompile PopupMenu functions + more ( #430 )
2021-09-25 13:14:28 +01:00
18F340
Miscellaneoush Decomp 323 ( #323 )
2021-07-19 20:49:30 +09:00
19FAF0
Replace get_variable with evt_get_variable in .s files ( #410 )
2021-08-29 20:05:08 +02:00
20ec0_len_5040
Decompile PopupMenu functions + more ( #430 )
2021-09-25 13:14:28 +01:00
25f00_len_940
effect shims and more battle matches ( #347 )
2021-07-31 15:32:19 +01:00
43F0
Some 43F0 funcs ( #286 )
2021-04-30 02:31:16 +09:00
101b90_len_8f0
Mass function rename from Star Rod + a couple funcs ( #298 )
2021-06-30 11:27:12 +09:00
169BE0
Message work ( #315 )
2021-07-17 03:27:27 +09:00
182B30
effect shims and more battle matches ( #347 )
2021-07-31 15:32:19 +01:00
190A10
Mass function rename from Star Rod + a couple funcs ( #298 )
2021-06-30 11:27:12 +09:00
190B20
Decomp most of the pause badge menu ( #447 )
2021-09-28 16:47:55 +09:00
196AA0
Decompile action_cmd/bomb.c ( #467 )
2021-10-10 07:30:38 +09:00
197F40
Match SetGoalToIndex and SetPartAlpha ( #487 )
2021-10-23 16:13:50 +01:00
316a70
Splat refactor ( #257 )
2021-04-13 16:47:52 +09:00
325AD0
effect shims and more battle matches ( #347 )
2021-07-31 15:32:19 +01:00
341d0
Effect_6 done, splat, diff updates ( #451 )
2021-09-30 18:48:03 +09:00
362a0_len_2f70
Replace get_variable with evt_get_variable in .s files ( #410 )
2021-08-29 20:05:08 +02:00
415D90
Decomp most of the pause badge menu ( #447 )
2021-09-28 16:47:55 +09:00
759b0_len_61b0
curtains.c data work, assorted funcs, new file, etc and cleanup: misc decomp ( #360 )
2021-08-14 02:27:57 +09:00
891b0_len_fb0
Decompile PopupMenu functions + more ( #430 )
2021-09-25 13:14:28 +01:00
1776B0
Various funcs in 77480, 1A5830, 1776B0 ( #328 )
2021-07-20 11:51:11 +01:00
1967B0
Splat refactor ( #257 )
2021-04-13 16:47:52 +09:00
8560
effect shims and more battle matches ( #347 )
2021-07-31 15:32:19 +01:00
8800
FX data/funcs, camera funcs, state funcs ( #364 )
2021-08-17 03:14:58 +09:00
23680
KMC GCC, effects, cleanup, map funcs ( #476 )
2021-10-22 23:01:27 +09:00
26840_len_20d0
Tidying ( #375 )
2021-08-22 22:10:06 +09:00
28910_len_5090
Mass function rename from Star Rod + a couple funcs ( #298 )
2021-06-30 11:27:12 +09:00
30450
Mass function rename from Star Rod + a couple funcs ( #298 )
2021-06-30 11:27:12 +09:00
31650
Splat refactor ( #257 )
2021-04-13 16:47:52 +09:00
33450
Splat refactor ( #257 )
2021-04-13 16:47:52 +09:00
39210_len_aa0
Mass function rename from Star Rod + a couple funcs ( #298 )
2021-06-30 11:27:12 +09:00
77480
Decompile PopupMenu functions + more ( #430 )
2021-09-25 13:14:28 +01:00
80850_len_3060
Replace get_variable with evt_get_variable in .s files ( #410 )
2021-08-29 20:05:08 +02:00
163400
a5dd0 (model file) + filemenu decomp ( #420 )
2021-09-22 20:17:46 +09:00
165490
a5dd0 (model file) + filemenu decomp ( #420 )
2021-09-22 20:17:46 +09:00
167570
a5dd0 (model file) + filemenu decomp ( #420 )
2021-09-22 20:17:46 +09:00
168590
a5dd0 (model file) + filemenu decomp ( #420 )
2021-09-22 20:17:46 +09:00
181810
Match LoadBattleDmaData ( #455 )
2021-10-02 20:02:18 +09:00
a5dd0_len_114e0
Effects & misc ( #458 )
2021-10-04 00:44:16 +09:00
ad90_len_2880
Mass function rename from Star Rod + a couple funcs ( #298 )
2021-06-30 11:27:12 +09:00
B0E0
a5dd0 (model file) + filemenu decomp ( #420 )
2021-09-22 20:17:46 +09:00
B4580
B4580 and d0a70_len_4fe0 ( #502 )
2021-10-30 02:57:15 +09:00
battle
decompile several map and battle-map related functions ( #504 )
2021-10-29 20:14:51 +02:00
C50A0
B4580 and d0a70_len_4fe0 ( #502 )
2021-10-30 02:57:15 +09:00
camera
curtains.c data work, assorted funcs, new file, etc and cleanup: misc decomp ( #360 )
2021-08-14 02:27:57 +09:00
cd180_len_38f0
Mass function rename from Star Rod + a couple funcs ( #298 )
2021-06-30 11:27:12 +09:00
CEE40
effect shims and more battle matches ( #347 )
2021-07-31 15:32:19 +01:00
d0a70_len_4fe0
B4580 and d0a70_len_4fe0 ( #502 )
2021-10-30 02:57:15 +09:00
dc470_len_14c0
Mass function rename from Star Rod + a couple funcs ( #298 )
2021-06-30 11:27:12 +09:00
ddaf0_len_c50
Decomp some pause screen map functions ( #412 )
2021-09-02 20:17:40 +09:00
de740_len_23f0
effect shims and more battle matches ( #347 )
2021-07-31 15:32:19 +01:00
DF950
Decomp a lot of DF950.c ( #440 )
2021-09-27 22:32:18 +09:00
e0b30_len_b80
Mass function rename from Star Rod + a couple funcs ( #298 )
2021-06-30 11:27:12 +09:00
e20eb0
Splat refactor ( #257 )
2021-04-13 16:47:52 +09:00
E20110
Mass function rename from Star Rod + a couple funcs ( #298 )
2021-06-30 11:27:12 +09:00
E21870
Mass function rename from Star Rod + a couple funcs ( #298 )
2021-06-30 11:27:12 +09:00
EA0C10
Deduplicate various dead functions ( #494 )
2021-10-25 16:32:44 +02:00
EA8AE0
Deduplicate various dead functions ( #494 )
2021-10-25 16:32:44 +02:00
EA36E0
Deduplicate various dead functions ( #494 )
2021-10-25 16:32:44 +02:00
EB8E90
Assign dead maps to alive counterparts ( #496 )
2021-10-27 11:24:52 +02:00
EB1170
Deduplicate various dead functions ( #494 )
2021-10-25 16:32:44 +02:00
EB7540
decompile several map and battle-map related functions ( #504 )
2021-10-29 20:14:51 +02:00
EC9D00
Deduplicate various dead functions ( #494 )
2021-10-25 16:32:44 +02:00
EC71B0
Deduplicate various dead functions ( #494 )
2021-10-25 16:32:44 +02:00
EC2240
Decompile dead functions ( #432 )
2021-09-26 16:52:25 -04:00
EC7590
Decompile dead functions ( #432 )
2021-09-26 16:52:25 -04:00
ECAA80
Deduplicate various dead functions ( #494 )
2021-10-25 16:32:44 +02:00
ED42A0
Deduplicate various dead functions ( #494 )
2021-10-25 16:32:44 +02:00
ED46D0
Assign dead maps to alive counterparts ( #496 )
2021-10-27 11:24:52 +02:00
ED0310
Assign dead maps to alive counterparts ( #496 )
2021-10-27 11:24:52 +02:00
EDC020
Deduplicate various dead functions ( #494 )
2021-10-25 16:32:44 +02:00
EDEA00
Assign dead maps to alive counterparts ( #496 )
2021-10-27 11:24:52 +02:00
EE65B0
Deduplicate various dead functions ( #494 )
2021-10-25 16:32:44 +02:00
EE70C0
Assign dead maps to alive counterparts ( #496 )
2021-10-27 11:24:52 +02:00
EE8940
Rename every function that is a part of evt_funcs.h to have the evt_ prefix ( #408 )
2021-08-29 18:51:56 +02:00
EED1E0
Deduplicate various dead functions ( #494 )
2021-10-25 16:32:44 +02:00
EEDF50
Assign dead maps to alive counterparts ( #496 )
2021-10-27 11:24:52 +02:00
EF2680
Assign dead maps to alive counterparts ( #496 )
2021-10-27 11:24:52 +02:00
effects
KMC GCC, effects, cleanup, map funcs ( #476 )
2021-10-22 23:01:27 +09:00
encounter_api
Decompile PopupMenu functions + more ( #430 )
2021-09-25 13:14:28 +01:00
entity
Match some spring, sprite, and pause code ( #472 )
2021-10-16 18:53:28 +09:00
evt
B4580 and d0a70_len_4fe0 ( #502 )
2021-10-30 02:57:15 +09:00
fio
Decomp some Evt, fio, ItemEntity & other functions ( #433 )
2021-09-26 07:13:36 +09:00
hud_element
Match part of hud_element.c ( #480 )
2021-10-18 16:58:32 +01:00
input
Name many files ( #302 )
2021-07-09 01:50:23 +09:00
is_debug
is_debug ( #322 )
2021-07-19 17:22:43 +09:00
main
Share 1370.c across versions ( #509 )
2021-10-31 03:53:55 +09:00
main_loop
effect shims and more battle matches ( #347 )
2021-07-31 15:32:19 +01:00
msg
Match msg_get_glyph ( #497 )
2021-10-28 21:19:44 -04:00
npc
Tidying ( #375 )
2021-08-22 22:10:06 +09:00
os
KMC GCC, effects, cleanup, map funcs ( #476 )
2021-10-22 23:01:27 +09:00
pause
Match some spring, sprite, and pause code ( #472 )
2021-10-16 18:53:28 +09:00
sprite
Match some spring, sprite, and pause code ( #472 )
2021-10-16 18:53:28 +09:00
state_logos
Name many files ( #302 )
2021-07-09 01:50:23 +09:00
state_title_screen
effect shims and more battle matches ( #347 )
2021-07-31 15:32:19 +01:00
world
decompile several map and battle-map related functions ( #504 )
2021-10-29 20:14:51 +02:00