papermario/src/world/partner/goombario.c
Alex Bates 469a170151 whoops
2020-12-23 12:34:59 +00:00

128 lines
3.8 KiB
C

#include "common.h"
#include "sprite/npc/world_goombario.h"
#include "goombario.h"
s32 func_802BD100(s32 arg0) {
s32 i;
for (i = 0; i < 0x40; i++) {
Trigger* trigger = get_trigger_by_id(i);
if (trigger != NULL && trigger->flags.flags & 0x100 && trigger->params2 == arg0) {
return trigger->unk_2C;
}
}
return 0;
}
void world_goombario_init(Npc* npc) {
npc->collisionHeight = 24;
npc->collisionRadius = 20;
}
INCLUDE_ASM(ApiStatus, "world/partner/goombario", func_802BD188, ScriptInstance* script, s32 isInitialCall);
// uses rodata f64(?) at 802BDE80 = 0.8
INCLUDE_ASM(ApiStatus, "world/partner/goombario", func_802BD1D0, ScriptInstance* script, s32 isInitialCall);
INCLUDE_ASM(s32, "world/partner/goombario", func_802BD564);
// Compiler is generating more efficient code than the original asm, using xori and sltiu instead of beq
#ifdef NON_MATCHING
s32 world_goombario_can_pause(Npc* partner) {
if (D_8010EBB0[0]) {
return FALSE;
}
if ((partner->flags & 0x1800) != 0x1000) {
return FALSE;
}
return TRUE;
}
#else
INCLUDE_ASM(s32, "world/partner/goombario", world_goombario_can_pause, Npc* partner);
#endif
// get message for tattle routine
// has big jumptable at rodata 802BDE88
INCLUDE_ASM(ApiStatus, "world/partner/goombario", func_802BD5D8, ScriptInstance* script, s32 isInitialCall);
INCLUDE_ASM(ApiStatus, "world/partner/goombario", func_802BDB30, ScriptInstance* script, s32 isInitialCall);
ApiStatus func_802BDB84(ScriptInstance* script, s32 isInitialCall) {
s32 unk = script->owner2.npc; // todo what is this?
if (isInitialCall) {
func_800EE994(unk);
}
return func_800EE9B8(unk) != 0;
}
// Something is up with D_8010EBB0 I think. It might be a struct or something
#ifdef NON_MATCHING
void world_goombario_pre_battle(s32 arg0) {
if (D_8010EBB0[0] != 0) {
func_80027088(0);
enable_player_input();
CancelMessageAndBlock();
clear_partner_move_history(arg0);
D_8010EBB0[0] = 0;
D_8010EBB0[3] = 0;
disable_npc_blur(arg0);
}
D_8010EBB0[3] = 1;
}
#else
INCLUDE_ASM(void, "world/partner/goombario", world_goombario_pre_battle, s32 arg0);
#endif
s32 func_802BD5D8_data[] = {
0x00000015, 0x001B0000, 0x00000018, 0x001B0000, 0x00000016, 0x001B0001, 0x00000019, 0x001B0001,
0x00000017, 0x001B0003, 0x0000001A, 0x001B0003, 0x0000000D, 0x001B0005, 0x0000000E, 0x001B0005,
0x0000000F, 0x001B0006, 0x00000010, 0x001B0006, 0x0000000B, 0x001B0007, 0x0000000C, 0x001B0008,
0x00000014, 0x001B0009, 0x0000002E, 0x001B000A, 0x0000002F, 0x001B000A, 0x00000007, 0x001B000B,
0x00000008, 0x001B000B, 0x00000009, 0x001B000C, 0x0000000A, 0x001B000E, 0x0000002B, 0x001B0010,
0x00000003, 0x001B0011, 0x00000004, 0x001B0011, 0x00000005, 0x001B0011, 0x00000006, 0x001B0011,
0x00000033, 0x001B0012, 0x00000034, 0x001B0013, 0x00000026, 0x001B0014, 0x00000032, 0x001B0015,
0x00000024, 0x001B0017, 0x00000025, 0x001B001A, 0x00000031, 0x001B001D, 0x00000035, 0x001B001F,
0x00000036, 0x001B0020, 0x00000038, 0x001B0021, 0x00000037, 0x001B0022, 0x0000003A, 0x001B0023,
0x00000039, 0x001B0024, 0xFFFFFFFF
};
Script world_goombario_take_out = SCRIPT({
func_802BD188()
});
s32 unk_802BDD88 = 0x802BDF40;
Script world_goombario_update = SCRIPT({
func_802BD1D0()
});
Script world_goombario_use_ability = SCRIPT({
func_802BD5D8() // returns tattle message id on SI_VAR(0), and something else on SI_VAR(1)
if SI_VAR(0) == -1 {
return
}
if SI_VAR(0) == 0 {
func_802BDB30()
return
}
if SI_VAR(1) == 0 {
SpeakToPlayer(NpcId_PARTNER, NPC_ANIM(world_goombario, normal, talk), NPC_ANIM(world_goombario, normal, idle), 0, SI_VAR(0))
}
sleep 1
func_802BDB30()
});
Script world_goombario_put_away = SCRIPT({
func_802BDB84()
});