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3d2798422a
* match func_8003DFA0 and func_8003E1D0 * update return types * Delete func_8003DFA0.s * Delete func_8003E1D0.s * made requested changed to npc.c * moved prototypes and changed return type to void * Correcting a couple mistakes My bad I think void should have been an EffectInstance* which I got from looking at the matching INCLUDE ASM in src/4ac90_len_3910.c and I forgot to modify src/evt/fx_api.c as it has a prototype for these functions in it * Update fx_api.c * further cleanup Co-authored-by: Ethan Roseman <ethteck@gmail.com> |
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appendGfx_npc_blur.s | ||
appendGfx_npc.s | ||
func_8003D3BC.s | ||
func_8003D660.s | ||
func_8003DA38.s | ||
func_8003DC38.s | ||
func_8003E0D4.s | ||
func_800397E8.s | ||
kill_enemy.s | ||
npc_blend_palette_colors.s | ||
npc_do_gravity.s | ||
npc_do_other_npc_collision.s | ||
npc_do_player_collision.s | ||
npc_draw_palswap_mode_1.s | ||
npc_draw_palswap_mode_2.s | ||
npc_draw_palswap_mode_4.s | ||
npc_find_standing_on_entity.s | ||
npc_get_render_yaw.s | ||
npc_set_palswap_1.s | ||
npc_set_palswap_2.s | ||
update_npcs.s |