papermario/ver/jp
Ethan Roseman d31e0b8936
Engine cod (#738)
* a couplez

* func & data cleaning

* sig

* move data and fix nonmatching

* Finish 17D6A0

* Don't use backticks in progress.py

* func_8025995C and clean

* 2 sprite funcs and cleanup

* 3 sprite funcs

* gather_magic_main

* 3 sprite funcs

* more sprite work and cleanup

* sprite funcs

* more clean

* UnkFloatFunc005

* warnings

* cleaning and os stuff

* 2 more funcs + warnings

* yaml work, move map data metadata to separate yml file

* apply_transform_to_children

* cleaningz

* PR comment
2022-07-08 21:57:08 +09:00
..
asm rest of 5B320 (#713) 2022-05-21 13:56:54 +09:00
build.cfg Add versioning (#187) 2021-02-22 18:21:23 +09:00
checksum.sha1 Add versioning (#187) 2021-02-22 18:21:23 +09:00
splat-debug.yaml Debug in elf (#491) 2021-10-25 23:26:38 -04:00
splat.yaml Engine cod (#738) 2022-07-08 21:57:08 +09:00
symbol_addrs.txt effect shims and more battle matches (#347) 2021-07-31 15:32:19 +01:00
undefined_funcs_auto.txt jp cod (Created the first segment's c files for jp) (#194) 2021-02-27 00:36:33 +09:00
undefined_syms_auto.txt rest of 5B320 (#713) 2022-05-21 13:56:54 +09:00
undefined_syms.txt Share 1370.c across versions (#509) 2021-10-31 03:53:55 +09:00