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205103bf2e
* decompile several dead functions * . * resolve issues and deduplicate StarSpiritEffect structs * . * resolve the requested change
61 lines
2.3 KiB
C
61 lines
2.3 KiB
C
#include "ultra64.h"
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#ifndef _DEAD_H_
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#define _DEAD_H_
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#define gCameras dead_gCameras
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#define evt_get_variable dead_evt_get_variable
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#define evt_set_variable dead_evt_set_variable
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#define evt_get_float_variable dead_evt_get_float_variable
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#define cos_rad dead_cos_rad
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#define evt_set_float_variable dead_evt_set_float_variable
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#define playFX_11 dead_playFX_11
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#define gPlayerStatusPtr dead_gPlayerStatusPtr
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#define set_main_pan_u dead_set_main_pan_u
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#define set_main_pan_v dead_set_main_pan_v
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#define set_aux_pan_u dead_set_aux_pan_u
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#define set_aux_pan_v dead_set_aux_pan_v
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#define get_npc_unsafe dead_get_npc_unsafe
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#define atan2 dead_atan2
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#define clamp_angle dead_clamp_angle
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#define rand_int dead_rand_int
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#define gItemTable dead_gItemTable
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#define set_screen_overlay_params_back dead_set_screen_overlay_params_back
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#define get_npc_by_index dead_get_npc_by_index
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#define dist2D dead_dist2D
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#define sin_deg dead_sin_deg
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#define cos_deg dead_cos_deg
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#define gPlayerStatus dead_gPlayerStatus
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#define gPlayerActionState dead_gPlayerActionState
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#define is_point_within_region dead_is_point_within_region
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#define npc_raycast_down_sides dead_npc_raycast_down_sides
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#define func_800490B4 func_8004D1A4
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#define fx_emote dead_fx_emote
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#define ai_enemy_play_sound dead_ai_enemy_play_sound
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#define npc_move_heading dead_npc_move_heading
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#define get_clamped_angle_diff dead_get_clamped_angle_diff
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#define get_enemy dead_get_enemy
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#define npc_test_move_simple_with_slipping dead_npc_test_move_simple_with_slipping
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#define get_screen_coords dead_get_screen_coords
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#define func_800495A0 func_800495A0
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#define func_8004DAD8 func_800496B8
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#define func_8004D9C0 func_800496B8
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#define func_8004E024 func_80049C04
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#define func_8004A73C func_8004EB8C
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#define gCurrentCameraID dead_gCurrentCameraID
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#define add_vec2D_polar dead_add_vec2D_polar
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#define gCurrentCamID dead_gCurrentCamID
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#define gPartnerActionStatus dead_gPartnerActionStatus
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#define get_npc_safe dead_get_npc_safe
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#define sfx_adjust_env_sound_pos dead_sfx_adjust_env_sound_pos
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#define playFX_83 dead_playFX_83
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#define heap_malloc dead_heap_malloc
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#define update_lerp dead_update_lerp
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#define create_shadow_type dead_create_shadow_type
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#define playFX_7B dead_playFX_7B
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#define dist3D dead_dist3D
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#define subtract_hp dead_subtract_hp
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//#define sqrtf dead_sqrtf // <- This somehow breaks things
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#endif
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