papermario/ver/us
Ethan Roseman 1b163a0c4a
Decomp some pause screen map functions (#412)
* decomp pause screen map functions

* pull upstream and merge

* change get_variable calls to evt_get_variable

* style fixes for map pause screen

* close match on pause_map_init and style in map pause functions

* small pause_map_cleanup change

* Matches (thanks Josh), structs, symbols, cleanup

* cleanup

* Symbol / struct refresh

* further cleanup

* data/rodata disasm, rodata migration, cleanup

* PR comments

* map message ids

Co-authored-by: Rain <rainmachus@gmail.com>
2021-09-02 20:17:40 +09:00
..
asm Decomp some pause screen map functions (#412) 2021-09-02 20:17:40 +09:00
build.cfg Add versioning (#187) 2021-02-22 18:21:23 +09:00
checksum.sha1 Add versioning (#187) 2021-02-22 18:21:23 +09:00
effect_shims.yaml effect shims and more battle matches (#347) 2021-07-31 15:32:19 +01:00
effects.yaml Effect code generation (#338) 2021-07-21 23:46:58 +09:00
splat.yaml Decomp some pause screen map functions (#412) 2021-09-02 20:17:40 +09:00
symbol_addrs.txt Decomp some pause screen map functions (#412) 2021-09-02 20:17:40 +09:00
undefined_funcs_auto.txt Tidying and msg.c work (#311) 2021-07-13 22:43:14 +09:00
undefined_syms_auto.txt Tidying (#375) 2021-08-22 22:10:06 +09:00
undefined_syms.txt Decomp some pause screen map functions (#412) 2021-09-02 20:17:40 +09:00