mirror of
https://github.com/pmret/papermario.git
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db578d9788
* remove some warnings, improve build speed on master * update Camera * update_camera_zone_interp not matching but close :/ * cleanup * configure fix * cleanup, better gbi macros * decomp and syms * a couple more * 2 more and stuff * more naming * 3 * syms * mdl_get_child_count * more stuff * get_model_list_index_from_tree_index * 5 more * header org * update_entity_shadow_position * fog color funcs * more color stuff * display lists * create_shadow_from_data * 4 evt shtuffsh * func_80117D00 * func_80111790 * some BSS * entity_raycast_down * MakeEntity and almost step_entity_commandList * step_current_game_mode * filemenu stuff * lots more filemenu stuff * cleanup * formatting * fixes * 1 more * more fixes
85 lines
2.0 KiB
C
85 lines
2.0 KiB
C
#ifndef _MACROS_H_
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#define _MACROS_H_
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#include "common.h"
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#include "include_asm.h"
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#define BSS __attribute__ ((section (".bss")))
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#define ALIGN16(val) (((val) + 0xF) & ~0xF)
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#define N(sym) NS(NAMESPACE, sym)
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#define ARRAY_COUNT(arr) (s32)(sizeof(arr) / sizeof(arr[0]))
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#define PHYSICAL_TO_VIRTUAL(addr) (void*)((u32)(addr) + 0x80000000)
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#define VIRTUAL_TO_PHYSICAL(addr) (u32)((u8*)(addr) - 0x80000000)
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#ifdef DEBUG
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#define ASSERT(condition) \
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if (!(condition)) { \
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func_80025F44("Assertion failed: " #condition, __FILE__, __LINE__); \
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while (TRUE) {} \
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}
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#define PANIC() \
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func_80025F44("Panic!", __FILE__, __LINE__); \
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while (TRUE) {}
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#else
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#define ASSERT(condition) if (!(condition)) { while (TRUE) {} }
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#define PANIC() while (TRUE) {}
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#endif
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#define BADGE_MENU_PAGE(index) (&gBadgeMenuPages[index])
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#define ITEM_MENU_PAGE(index) (&gItemMenuPages[index])
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#define MAX_MAPVARS 16
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#define MAX_MAPFLAGS 3
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#define MAX_ANIMATED_MODELS 16
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#define MAX_ANIMATED_MESHES 16
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#define MAX_ENTITY_MODELS 256
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#define MAX_MODELS 256
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#define MAX_MODEL_TRANSFORM_GROUPS 4
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#define MAX_SCRIPTS 128
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#define MAX_NPCS 64
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#define MAX_TRIGGERS 64
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#define MAX_SHADOWS 60
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#define MAX_ENTITIES 30
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#define MAX_DYNAMIC_ENTITIES 16
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#define MAX_TEX_PANNERS 16
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#define MAX_ITEM_ENTITIES 256
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#define SCREEN_WIDTH 320
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#define SCREEN_HEIGHT 240
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// Alternative to libultra's M_PI: non-float version; more digits cause issues
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#define PI 3.141592f
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#define PI_D 3.141592
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#define TAU 6.28318f
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#define PI_S 3.14159f // Shorter PI
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#define SPRITE_WORLD_SCALE 0.71428573f
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#define PACK_FILL_COLOR(r, g, b, a) (GPACK_RGBA5551(r, g, b, a) << 0x10) | GPACK_RGBA5551(r, g, b, a)
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#define SQ(x) (x*x)
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#define CUBE(x) (x*x*x)
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#define QUART(x) (x*x*x*x)
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/// Fixed-point short literal
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#define F16(f) (s16)(f * 327.67f)
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/// X.10 fixed-point literal
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#define X10(f) (s32)(f * 1024.0f)
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#define _NS(x, y) x ## _ ## y
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#define NS(x, y) _NS(x, y)
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#define ASCII_TO_U32(a, b, c, d) ((u32)((a << 24) | (b << 16) | (c << 8) | (d << 0)))
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#ifdef PERMUTER
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#define SCRIPT(...) {}
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#endif
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#endif
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