.. |
audio
|
cn -> ique (#969)
|
2023-03-09 00:40:22 +09:00 |
battle
|
Master to main (#970)
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2023-03-09 01:55:54 +09:00 |
common
|
Misc Labeling (#965)
|
2023-03-07 21:00:11 -05:00 |
effects
|
Master to main (#970)
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2023-03-09 01:55:54 +09:00 |
entity
|
Master to main (#970)
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2023-03-09 01:55:54 +09:00 |
evt
|
Master to main (#970)
|
2023-03-09 01:55:54 +09:00 |
filemenu
|
Master to main (#970)
|
2023-03-09 01:55:54 +09:00 |
gcc
|
Modern gcc + shiftability work (#942)
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2023-02-14 22:14:14 +09:00 |
os
|
cn -> ique (#969)
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2023-03-09 00:40:22 +09:00 |
pause
|
Master to main (#970)
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2023-03-09 01:55:54 +09:00 |
world
|
Master to main (#970)
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2023-03-09 01:55:54 +09:00 |
1A5830.c
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msg_copy_to_print_buffer (#962)
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2023-03-03 10:42:48 +09:00 |
1AC760.c
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peach anims (#953)
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2023-02-22 17:03:47 +09:00 |
1AF120.c
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peach anims (#953)
|
2023-02-22 17:03:47 +09:00 |
5B320.c
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Build main segment in JP (#939)
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2023-02-17 11:06:56 +09:00 |
7B440.c
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all map data complete (#941)
|
2023-02-14 09:46:48 +09:00 |
7bb60_len_41b0.c
|
mario anim names (#951)
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2023-02-21 17:24:25 +09:00 |
7E9D0.c
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enemy+npc flags (#946)
|
2023-02-18 17:13:07 +09:00 |
7fd10_len_b40.c
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partners and notifications (#966)
|
2023-03-06 16:44:48 +09:00 |
8a160_len_700.c
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Master to main (#970)
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2023-03-09 01:55:54 +09:00 |
8a860_len_3f30.c
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Master to main (#970)
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2023-03-09 01:55:54 +09:00 |
9d10_len_1080.c
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msg_copy_to_print_buffer (#962)
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2023-03-03 10:42:48 +09:00 |
16c8e0.c
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Master to main (#970)
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2023-03-09 01:55:54 +09:00 |
16F740.c
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draw popup menu (#956)
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2023-02-25 17:30:02 +09:00 |
17D6A0.c
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Master to main (#970)
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2023-03-09 01:55:54 +09:00 |
17FEB0.c
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peach anims (#953)
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2023-02-22 17:03:47 +09:00 |
18C790.c
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draw popup menu (#956)
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2023-02-25 17:30:02 +09:00 |
18F340.c
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peach anims (#953)
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2023-02-22 17:03:47 +09:00 |
19FAF0.c
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Some Flag Names (#950)
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2023-02-22 00:10:03 +09:00 |
25AF0.c
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area jan (#937)
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2023-02-10 17:00:28 +09:00 |
38F00.c
|
world kooper cleanup (#963)
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2023-03-04 12:20:43 +09:00 |
43F0.c
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Master to main (#970)
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2023-03-09 01:55:54 +09:00 |
101b90_len_8f0.c
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Modern gcc + shiftability work (#942)
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2023-02-14 22:14:14 +09:00 |
111f0_len_860.c
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misc battle cleanup (#943)
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2023-02-15 03:18:27 -05:00 |
182B30.c
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peach anims (#953)
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2023-02-22 17:03:47 +09:00 |
190A10.c
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player anim + collider surface types (#769)
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2022-09-13 02:26:57 -04:00 |
190B20.c
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Master to main (#970)
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2023-03-09 01:55:54 +09:00 |
325AD0.c
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Master to main (#970)
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2023-03-09 01:55:54 +09:00 |
415D90.c
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Master to main (#970)
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2023-03-09 01:55:54 +09:00 |
891b0_len_fb0.c
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flags -> flag (#909)
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2023-01-12 11:09:13 +09:00 |
8800.c
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Master to main (#970)
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2023-03-09 01:55:54 +09:00 |
23680.c
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world kooper cleanup (#963)
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2023-03-04 12:20:43 +09:00 |
39210_len_aa0.c
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world kooper cleanup (#963)
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2023-03-04 12:20:43 +09:00 |
77480.c
|
partners and notifications (#966)
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2023-03-06 16:44:48 +09:00 |
80850_len_3060.c
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Master to main (#970)
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2023-03-09 01:55:54 +09:00 |
181810.c
|
Some Flag Names (#950)
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2023-02-22 00:10:03 +09:00 |
a5dd0_len_114e0.c
|
Master to main (#970)
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2023-03-09 01:55:54 +09:00 |
actor_api.c
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peach anims (#953)
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2023-02-22 17:03:47 +09:00 |
ad90_len_2880.c
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squirt effect done, 0 warnings, undefined_syms cleanup, wip (#922)
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2023-01-25 23:06:57 +09:00 |
animation_script.h
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area_spooky (#894)
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2022-12-25 14:10:23 +09:00 |
audio.h
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last audio function and more documentation (#934)
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2023-02-06 20:21:55 +09:00 |
B0E0.c
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msg_copy_to_print_buffer (#962)
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2023-03-03 10:42:48 +09:00 |
B4580.c
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Master to main (#970)
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2023-03-09 01:55:54 +09:00 |
background_gfx.c
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Master to main (#970)
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2023-03-09 01:55:54 +09:00 |
battle_cam.c
|
camera control points union (#958)
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2023-03-02 17:32:54 +09:00 |
battle_heap_create_obfuscated.c
|
Shiftability, naming of things (#930)
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2023-02-02 20:23:17 +09:00 |
battle_ui_gfx.c
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flags -> flag (#909)
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2023-01-12 11:09:13 +09:00 |
C50A0.c
|
Master to main (#970)
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2023-03-09 01:55:54 +09:00 |
camera.c
|
camera control points union (#958)
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2023-03-02 17:32:54 +09:00 |
cd180_len_38f0.c
|
Master to main (#970)
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2023-03-09 01:55:54 +09:00 |
CEE40.c
|
Master to main (#970)
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2023-03-09 01:55:54 +09:00 |
collision.c
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all map data complete (#941)
|
2023-02-14 09:46:48 +09:00 |
crash_screen.c
|
More cleanup, bss, undefined_syms (#892)
|
2022-12-18 02:08:52 +09:00 |
create_audio_system_obfuscated.c
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Shiftability, naming of things (#930)
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2023-02-02 20:23:17 +09:00 |
curtains.c
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Master to main (#970)
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2023-03-09 01:55:54 +09:00 |
d0a70_len_4fe0.c
|
Master to main (#970)
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2023-03-09 01:55:54 +09:00 |
dba20_len_350.c
|
msg names and more map data prep (#768)
|
2022-09-12 01:23:47 +09:00 |
dc470_len_14c0.c
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Master to main (#970)
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2023-03-09 01:55:54 +09:00 |
de740_len_23f0.c
|
Master to main (#970)
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2023-03-09 01:55:54 +09:00 |
draw_box.c
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Master to main (#970)
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2023-03-09 01:55:54 +09:00 |
effects.c
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Master to main (#970)
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2023-03-09 01:55:54 +09:00 |
encounter_api.c
|
3uncs 2 (#952)
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2023-02-22 17:22:31 +09:00 |
encounter.c
|
cn -> ique (#969)
|
2023-03-09 00:40:22 +09:00 |
entity_model.c
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Master to main (#970)
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2023-03-09 01:55:54 +09:00 |
fio.c
|
battle substates cleanup I (#906)
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2023-01-10 15:33:09 +09:00 |
fio.h
|
Npc funcs, fio.c, and others (#674)
|
2022-04-05 21:53:40 +09:00 |
game_modes.c
|
More cleanup, bss, undefined_syms (#892)
|
2022-12-18 02:08:52 +09:00 |
general_heap_create_obfuscated.c
|
Shiftability, naming of things (#930)
|
2023-02-02 20:23:17 +09:00 |
global_hud_scripts.c
|
flags -> flag (#909)
|
2023-01-12 11:09:13 +09:00 |
heap.c
|
Modern gcc + shiftability work (#942)
|
2023-02-14 22:14:14 +09:00 |
heaps2.c
|
3uncs 2 (#952)
|
2023-02-22 17:22:31 +09:00 |
heaps3.c
|
Modern gcc + shiftability work (#942)
|
2023-02-14 22:14:14 +09:00 |
heaps.c
|
Modern gcc + shiftability work (#942)
|
2023-02-14 22:14:14 +09:00 |
hud_element.c
|
Master to main (#970)
|
2023-03-09 01:55:54 +09:00 |
hud_element.h
|
draw popup menu (#956)
|
2023-02-25 17:30:02 +09:00 |
i_spy.c
|
Master to main (#970)
|
2023-03-09 01:55:54 +09:00 |
input.c
|
Map funcs and update_input (#888)
|
2022-12-15 10:56:16 +09:00 |
inspect_icon.c
|
Master to main (#970)
|
2023-03-09 01:55:54 +09:00 |
intro_logos.c
|
intro_state, evt and decoration tables (#718)
|
2022-05-29 00:15:51 +09:00 |
is_debug.c
|
Build main segment in JP (#939)
|
2023-02-17 11:06:56 +09:00 |
item_entity_scripts.inc.c
|
hud-script-disasm (#726)
|
2022-06-10 04:03:11 +09:00 |
item_hud_script_table.inc.c
|
hud-script-disasm (#726)
|
2022-06-10 04:03:11 +09:00 |
item_hud_scripts.inc.c
|
hud-script-disasm (#726)
|
2022-06-10 04:03:11 +09:00 |
item_table.inc.c
|
Build main segment in JP (#939)
|
2023-02-17 11:06:56 +09:00 |
level_up.c
|
battle substates cleanup I (#906)
|
2023-01-10 15:33:09 +09:00 |
load_engine_data_obfuscated.c
|
Shiftability, naming of things (#930)
|
2023-02-02 20:23:17 +09:00 |
load_obfuscation_shims.c
|
Build main segment in JP (#939)
|
2023-02-17 11:06:56 +09:00 |
main_loop.c
|
Master to main (#970)
|
2023-03-09 01:55:54 +09:00 |
main_pre.c
|
Misc decomp 53 (#703)
|
2022-05-05 23:08:16 +09:00 |
main.c
|
Master to main (#970)
|
2023-03-09 01:55:54 +09:00 |
menu_hud_scripts.c
|
flags -> flag (#909)
|
2023-01-12 11:09:13 +09:00 |
model_clear_render_tasks.c
|
Modern gcc + shiftability work (#942)
|
2023-02-14 22:14:14 +09:00 |
model_clear_render_tasks.h
|
Modern gcc + shiftability work (#942)
|
2023-02-14 22:14:14 +09:00 |
move_table.inc.c
|
Build main segment in JP (#939)
|
2023-02-17 11:06:56 +09:00 |
msg_data_2.c
|
Modern gcc + shiftability work (#942)
|
2023-02-14 22:14:14 +09:00 |
msg_data.c
|
msg stuff (#847)
|
2022-11-02 21:30:07 +09:00 |
msg.c
|
Master to main (#970)
|
2023-03-09 01:55:54 +09:00 |
npc_collision.c
|
enemy+npc flags (#946)
|
2023-02-18 17:13:07 +09:00 |
npc.c
|
world kooper cleanup (#963)
|
2023-03-04 12:20:43 +09:00 |
obfuscation_shims.c
|
Shiftability, naming of things (#930)
|
2023-02-02 20:23:17 +09:00 |
pulse_stone.c
|
Master to main (#970)
|
2023-03-09 01:55:54 +09:00 |
rumble.c
|
Build main segment in JP (#939)
|
2023-02-17 11:06:56 +09:00 |
speech_bubble.c
|
Master to main (#970)
|
2023-03-09 01:55:54 +09:00 |
sprite.c
|
Master to main (#970)
|
2023-03-09 01:55:54 +09:00 |
sprite.h
|
Modern gcc + shiftability work (#942)
|
2023-02-14 22:14:14 +09:00 |
starpoint.c
|
battle substates cleanup I (#906)
|
2023-01-10 15:33:09 +09:00 |
state_battle.c
|
cn -> ique (#969)
|
2023-03-09 00:40:22 +09:00 |
state_demo.c
|
cn -> ique (#969)
|
2023-03-09 00:40:22 +09:00 |
state_file_select.c
|
camera control points union (#958)
|
2023-03-02 17:32:54 +09:00 |
state_intro.c
|
area hos (#928)
|
2023-02-01 11:31:09 +09:00 |
state_logos.c
|
Master to main (#970)
|
2023-03-09 01:55:54 +09:00 |
state_pause.c
|
Build main segment in JP (#939)
|
2023-02-17 11:06:56 +09:00 |
state_startup.c
|
Refer to end of buffers instead of trailing data (#938)
|
2023-02-12 01:39:29 +09:00 |
state_title_screen.c
|
Master to main (#970)
|
2023-03-09 01:55:54 +09:00 |
state_world.c
|
Twuncs (#917)
|
2023-01-23 00:35:43 +09:00 |
status_icons.c
|
Master to main (#970)
|
2023-03-09 01:55:54 +09:00 |
texture_memory.c
|
Modern gcc + shiftability work (#942)
|
2023-02-14 22:14:14 +09:00 |
trigger.c
|
partners and notifications (#966)
|
2023-03-06 16:44:48 +09:00 |
windows.c
|
Master to main (#970)
|
2023-03-09 01:55:54 +09:00 |
worker.c
|
misc battle cleanup (#943)
|
2023-02-15 03:18:27 -05:00 |
world_use_item.c
|
mario anim names (#951)
|
2023-02-21 17:24:25 +09:00 |