papermario/src
Devon R 25e4f67adb
Renames for documentation purposes (#864)
* Renames for documentation purposes

* Change wording (CANT_CHANGE_PARTNER => PARTNER_CHANGE_DISABLED)

* Renaming (behaviour => behavior) and TRUE/FALSE

* Remove unnecessary false comparison

* Address review comments
2022-11-26 00:16:13 +09:00
..
audio Misc matches & cleanup (#868) 2022-11-24 03:33:39 +09:00
battle Renames for documentation purposes (#864) 2022-11-26 00:16:13 +09:00
common Map Funcs (#855) 2022-11-12 04:34:36 +09:00
effects Match whirlwind effect (#869) 2022-11-24 23:57:29 +09:00
entity Renames for documentation purposes (#864) 2022-11-26 00:16:13 +09:00
evt Renames for documentation purposes (#864) 2022-11-26 00:16:13 +09:00
filemenu msg stuff (#847) 2022-11-02 21:30:07 +09:00
gcc matched 4 (#863) 2022-11-20 02:35:04 +09:00
jp Warning Fixies (#826) 2022-10-16 23:22:18 +09:00
os matched 4 (#863) 2022-11-20 02:35:04 +09:00
pause msg stuff (#847) 2022-11-02 21:30:07 +09:00
world Renames for documentation purposes (#864) 2022-11-26 00:16:13 +09:00
1A5830.c battle partners (#852) 2022-11-05 16:06:28 +09:00
1AC760.c battle partners (#852) 2022-11-05 16:06:28 +09:00
1AF120.c battle partners (#852) 2022-11-05 16:06:28 +09:00
1AF230.c sprite names (#782) 2022-09-24 18:04:13 +09:00
5B320.c msg stuff (#847) 2022-11-02 21:30:07 +09:00
7B440.c Renames for documentation purposes (#864) 2022-11-26 00:16:13 +09:00
7bb60_len_41b0.c Renames for documentation purposes (#864) 2022-11-26 00:16:13 +09:00
7E9D0.c Renames for documentation purposes (#864) 2022-11-26 00:16:13 +09:00
7fd10_len_b40.c Renames for documentation purposes (#864) 2022-11-26 00:16:13 +09:00
8a160_len_700.c Shiftability work (#778) 2022-09-17 15:10:37 -04:00
8a860_len_3f30.c generic_entity -> worker (#865) 2022-11-21 23:12:28 -05:00
8e790_len_2850.c hud-script-disasm (#726) 2022-06-10 04:03:11 +09:00
9d10_len_1080.c BSS And Libultra (#823) 2022-10-16 07:24:05 +09:00
16c8e0.c generic_entity -> worker (#865) 2022-11-21 23:12:28 -05:00
16F740.c generic_entity -> worker (#865) 2022-11-21 23:12:28 -05:00
17D6A0.c Misc matches & cleanup (#868) 2022-11-24 03:33:39 +09:00
17FEB0.c battle partners (#852) 2022-11-05 16:06:28 +09:00
18C790.c Misc matches & cleanup (#868) 2022-11-24 03:33:39 +09:00
18F340.c Misc matches & cleanup (#868) 2022-11-24 03:33:39 +09:00
19FAF0.c action commands (#853) 2022-11-08 22:01:42 +09:00
25AF0.c world AI (#701) 2022-04-29 13:32:16 +09:00
38F00.c area_mim (#813) 2022-10-10 18:02:54 -04:00
43F0.c needed more DEG_TO_RAD (#773) 2022-09-15 09:39:16 -10:00
101b90_len_8f0.c Line numbies + a couple funx (#833) 2022-10-18 20:43:04 +09:00
111f0_len_860.c Renames for documentation purposes (#864) 2022-11-26 00:16:13 +09:00
182B30.c non-world data migration (#841) 2022-10-31 00:41:22 +09:00
190A10.c player anim + collider surface types (#769) 2022-09-13 02:26:57 -04:00
190B20.c btl_state_update_partner_menu (#860) 2022-11-16 18:46:50 +09:00
316a70.c Warning Fixies (#826) 2022-10-16 23:22:18 +09:00
316C00.c Warning Fixies (#826) 2022-10-16 23:22:18 +09:00
316d90.c Warning Fixies (#826) 2022-10-16 23:22:18 +09:00
316f30.c Effects & misc (#458) 2021-10-04 00:44:16 +09:00
325AD0.c 5 more funcs (#858) 2022-11-15 12:03:50 +00:00
415D90.c btl_state_update_partner_menu (#860) 2022-11-16 18:46:50 +09:00
891b0_len_fb0.c Renames for documentation purposes (#864) 2022-11-26 00:16:13 +09:00
3169f0.c Warning Fixies (#826) 2022-10-16 23:22:18 +09:00
8560.c Upgrade to splat 0.9.0 (#730) 2022-06-13 00:33:32 +09:00
8800.c generic_entity -> worker (#865) 2022-11-21 23:12:28 -05:00
23680.c encounters and static npc flags (#843) 2022-11-01 12:27:10 +00:00
39210_len_aa0.c Cleanup + misc decomp (#844) 2022-11-01 16:41:14 +09:00
77480.c Renames for documentation purposes (#864) 2022-11-26 00:16:13 +09:00
80850_len_3060.c msg stuff (#847) 2022-11-02 21:30:07 +09:00
181810.c generic_entity -> worker (#865) 2022-11-21 23:12:28 -05:00
a5dd0_len_114e0.c matched func_801180E8 (#867) 2022-11-24 04:06:21 +09:00
actor_api.c matched 5 functions (#862) 2022-11-20 02:24:16 +09:00
ad90_len_2880.c needed more DEG_TO_RAD (#773) 2022-09-15 09:39:16 -10:00
animation_script.h msg names and more map data prep (#768) 2022-09-12 01:23:47 +09:00
audio.h Pigs and speech bubbles 🐽 💬 (#767) 2022-09-11 02:04:04 +09:00
B0E0.c ItemChoice_SaveSelected + hos funcs (#854) 2022-11-10 11:00:56 +09:00
B4580.c Warnings & 10 map funcs (#861) 2022-11-17 02:03:04 +09:00
battle_cam.c encounters and static npc flags (#843) 2022-11-01 12:27:10 +00:00
battle_ui_gfx.c hud-script-disasm (#726) 2022-06-10 04:03:11 +09:00
C50A0.c Renames for documentation purposes (#864) 2022-11-26 00:16:13 +09:00
camera.c Renames for documentation purposes (#864) 2022-11-26 00:16:13 +09:00
cd180_len_38f0.c area_trd (#807) 2022-10-07 14:45:58 -04:00
CEE40.c entity models and some gfx functions (#731) 2022-06-13 02:22:06 +09:00
collision.c Warning Fixies (#826) 2022-10-16 23:22:18 +09:00
crash_screen.c Warning Fixies (#826) 2022-10-16 23:22:18 +09:00
curtains.c Match some more Libultra (#639) 2022-02-08 14:05:20 +00:00
d0a70_len_4fe0.c Warnings & 10 map funcs (#861) 2022-11-17 02:03:04 +09:00
dba20_len_350.c msg names and more map data prep (#768) 2022-09-12 01:23:47 +09:00
dc470_len_14c0.c A couple map funcs (#835) 2022-10-25 19:04:54 +09:00
de740_len_23f0.c Warning Fixies (#826) 2022-10-16 23:22:18 +09:00
e20eb0.c Renames for documentation purposes (#864) 2022-11-26 00:16:13 +09:00
E225B0.c Renames for documentation purposes (#864) 2022-11-26 00:16:13 +09:00
E20110.c Renames for documentation purposes (#864) 2022-11-26 00:16:13 +09:00
E21870.c Renames for documentation purposes (#864) 2022-11-26 00:16:13 +09:00
EFEB00.c sbk done (#815) 2022-10-12 06:19:39 +09:00
effects.c Match whirlwind effect (#869) 2022-11-24 23:57:29 +09:00
encounter_api.c ItemChoice_SaveSelected + hos funcs (#854) 2022-11-10 11:00:56 +09:00
encounter.c Renames for documentation purposes (#864) 2022-11-26 00:16:13 +09:00
entity_model.c Misc matches & cleanup (#868) 2022-11-24 03:33:39 +09:00
fio.c EVT mass renames (#763) 2022-09-08 21:12:26 +09:00
fio.h Npc funcs, fio.c, and others (#674) 2022-04-05 21:53:40 +09:00
game_modes.c Warning Fixies (#826) 2022-10-16 23:22:18 +09:00
global_hud_scripts.c hud-script-disasm (#726) 2022-06-10 04:03:11 +09:00
heap.c Warning Fixies (#826) 2022-10-16 23:22:18 +09:00
hud_element.c end/mgm/tst maps (#798) 2022-10-03 20:56:24 -04:00
hud_element.h Warning Fixies (#826) 2022-10-16 23:22:18 +09:00
input.c 5 more funcs (#858) 2022-11-15 12:03:50 +00:00
intro_logos.c intro_state, evt and decoration tables (#718) 2022-05-29 00:15:51 +09:00
is_debug.c Tables & Chairs (sorry no chairs actually) (#800) 2022-10-04 23:09:23 +09:00
item_entity_scripts.inc.c hud-script-disasm (#726) 2022-06-10 04:03:11 +09:00
item_hud_script_table.inc.c hud-script-disasm (#726) 2022-06-10 04:03:11 +09:00
item_hud_scripts.inc.c hud-script-disasm (#726) 2022-06-10 04:03:11 +09:00
item_table.inc.c msg names and more map data prep (#768) 2022-09-12 01:23:47 +09:00
level_up.c non-world data migration (#841) 2022-10-31 00:41:22 +09:00
load_script.c non-world data migration (#841) 2022-10-31 00:41:22 +09:00
main_loop.c generic_entity -> worker (#865) 2022-11-21 23:12:28 -05:00
main_pre.c Misc decomp 53 (#703) 2022-05-05 23:08:16 +09:00
main.c More libultra and appendGfx_player_actor (#829) 2022-10-17 18:51:58 +09:00
menu_hud_scripts.c hud-script-disasm (#726) 2022-06-10 04:03:11 +09:00
move_script.c Tables & Chairs (sorry no chairs actually) (#800) 2022-10-04 23:09:23 +09:00
move_table.inc.c Warning Fixies (#826) 2022-10-16 23:22:18 +09:00
msg_data_2.c msg stuff (#847) 2022-11-02 21:30:07 +09:00
msg_data.c msg stuff (#847) 2022-11-02 21:30:07 +09:00
msg.c msg stuff (#847) 2022-11-02 21:30:07 +09:00
npc_collision.c needed more DEG_TO_RAD (#773) 2022-09-15 09:39:16 -10:00
npc.c Renames for documentation purposes (#864) 2022-11-26 00:16:13 +09:00
rumble.c Overlay 2 bss reorg (#733) 2022-06-14 01:34:22 +09:00
sprite.c generic_entity -> worker (#865) 2022-11-21 23:12:28 -05:00
sprite.h omo3/pra/dig battle maps (#799) 2022-10-04 10:10:23 +09:00
starpoint.c non-world data migration (#841) 2022-10-31 00:41:22 +09:00
state_battle.c generic_entity -> worker (#865) 2022-11-21 23:12:28 -05:00
state_demo.c generic_entity -> worker (#865) 2022-11-21 23:12:28 -05:00
state_file_select.c generic_entity -> worker (#865) 2022-11-21 23:12:28 -05:00
state_intro.c generic_entity -> worker (#865) 2022-11-21 23:12:28 -05:00
state_logos.c generic_entity -> worker (#865) 2022-11-21 23:12:28 -05:00
state_pause.c generic_entity -> worker (#865) 2022-11-21 23:12:28 -05:00
state_startup.c generic_entity -> worker (#865) 2022-11-21 23:12:28 -05:00
state_title_screen.c generic_entity -> worker (#865) 2022-11-21 23:12:28 -05:00
state_world.c B4580 and d0a70_len_4fe0 (#502) 2021-10-30 02:57:15 +09:00
status_icons.c generic_entity -> worker (#865) 2022-11-21 23:12:28 -05:00
trigger.c ItemChoice_SaveSelected + hos funcs (#854) 2022-11-10 11:00:56 +09:00
windows.c filemenu (#791) 2022-09-29 02:09:11 +09:00
worker.c generic_entity -> worker (#865) 2022-11-21 23:12:28 -05:00
world_use_item.c area_dro (#821) 2022-10-15 12:04:53 -04:00