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2b28074f94
* add include/mapfs/ * use model names for some battle stages * name stage fields * area_iwa
55 lines
1.5 KiB
C
55 lines
1.5 KiB
C
#define COLLIDER_Root 0x35
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#define COLLIDER_09 0x34
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#define COLLIDER_g348 0x33
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#define COLLIDER_takara01 0x32
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#define COLLIDER_takara00 0x31
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#define COLLIDER_g342 0x30
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#define COLLIDER_o2137 0x2F
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#define COLLIDER_o2125 0x2E
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#define COLLIDER_o2123 0x2D
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#define COLLIDER_o2122 0x2C
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#define COLLIDER_o2121 0x2B
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#define COLLIDER_o2120 0x2A
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#define COLLIDER_o2118 0x29
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#define COLLIDER_g336 0x28
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#define COLLIDER_o2105 0x27
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#define COLLIDER_o2102 0x26
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#define COLLIDER_o2099 0x25
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#define COLLIDER_o2096 0x24
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#define COLLIDER_g335 0x23
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#define COLLIDER_o2094 0x22
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#define COLLIDER_g178 0x21
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#define COLLIDER_g182 0x20
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#define COLLIDER_o2038 0x1F
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#define COLLIDER_o2037 0x1E
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#define COLLIDER_g181 0x1D
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#define COLLIDER_o2036 0x1C
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#define COLLIDER_o2035 0x1B
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#define COLLIDER_g180 0x1A
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#define COLLIDER_o2034 0x19
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#define COLLIDER_o2033 0x18
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#define COLLIDER_g177 0x17
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#define COLLIDER_o2032 0x16
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#define COLLIDER_o2031 0x15
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#define COLLIDER_g334 0x14
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#define COLLIDER_o2109 0x13
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#define COLLIDER_o2085 0x12
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#define COLLIDER_o2083 0x11
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#define COLLIDER_o2081 0x10
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#define COLLIDER_o2079 0xF
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#define COLLIDER_g164 0xE
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#define COLLIDER_o2168 0xD
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#define COLLIDER_o2167 0xC
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#define COLLIDER_o2166 0xB
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#define COLLIDER_o2165 0xA
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#define COLLIDER_o2164 0x9
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#define COLLIDER_o2163 0x8
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#define COLLIDER_o2162 0x7
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#define COLLIDER_o2161 0x6
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#define COLLIDER_o2160 0x5
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#define COLLIDER_o2159 0x4
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#define COLLIDER_g166 0x3
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#define COLLIDER_o2169 0x2
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#define COLLIDER_deilite 0x1
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#define COLLIDER_deilie 0x0
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