papermario/include/mapfs/omo_bt01_shape.h
alex 2b28074f94
Add include/mapfs/ headers (#687)
* add include/mapfs/

* use model names for some battle stages

* name stage fields

* area_iwa
2022-04-12 00:03:16 +09:00

37 lines
865 B
C

#define MODEL_Root 0x23
#define MODEL_dai 0x22
#define MODEL_waku1 0x21
#define MODEL_kuruma 0x20
#define MODEL_hosi 0x1F
#define MODEL_futi1 0x1E
#define MODEL_kazari2 0x1D
#define MODEL_yuka 0x1C
#define MODEL_g76 0x1B
#define MODEL_mokuba 0x1A
#define MODEL_uma 0x19
#define MODEL_hari2 0x18
#define MODEL_o367 0x17
#define MODEL_hari1 0x16
#define MODEL_hari 0x15
#define MODEL_hako 0x14
#define MODEL_g49 0x13
#define MODEL_waku2 0x12
#define MODEL_sai3 0x11
#define MODEL_sai2 0x10
#define MODEL_sai1 0xF
#define MODEL_tu4 0xE
#define MODEL_tu3 0xD
#define MODEL_tu2 0xC
#define MODEL_tu1 0xB
#define MODEL_raku3 0xA
#define MODEL_raku1 0x9
#define MODEL_kabe6 0x8
#define MODEL_kabe5 0x7
#define MODEL_kabe4 0x6
#define MODEL_tokeiban 0x5
#define MODEL_kabe3 0x4
#define MODEL_kabe2 0x3
#define MODEL_kabe1 0x2
#define MODEL_yuka2 0x1
#define MODEL_waku 0x0