mirror of
https://github.com/pmret/papermario.git
synced 2024-11-19 09:22:30 +01:00
87 lines
2.0 KiB
C
87 lines
2.0 KiB
C
#include "common.h"
|
|
|
|
void begin_state_init(void) {
|
|
D_8009A650[0] |= 0x8;
|
|
GAME_STATUS->loadMenuState = 3;
|
|
}
|
|
|
|
void step_init_state(void) {
|
|
GameStatus** gameStatusPtr = gGameStatusPtr;
|
|
GameStatus* gameStatus = *gameStatusPtr;
|
|
s32 i;
|
|
|
|
if (GAME_STATUS->loadMenuState != 0) {
|
|
GAME_STATUS->loadMenuState--;
|
|
return;
|
|
}
|
|
|
|
D_8009A650[0] = 0;
|
|
(*gameStatusPtr)->areaID = 0;
|
|
gameStatus->isBattle = 0;
|
|
gameStatus->prevArea = -1;
|
|
gameStatus->mapID = 0;
|
|
gameStatus->entryID = 0;
|
|
(*gameStatusPtr)->unk_76 = 0;
|
|
(*gameStatusPtr)->disableScripts = 0;
|
|
(*gameStatusPtr)->unk_7D = 0;
|
|
(*gameStatusPtr)->unk_A8 = -1;
|
|
(*gameStatusPtr)->unk_AA = 0;
|
|
(*gameStatusPtr)->unk_A9 = -1;
|
|
(*gameStatusPtr)->demoState = 0;
|
|
|
|
general_heap_create();
|
|
func_8011D890();
|
|
clear_dynamic_entity_list();
|
|
clear_script_list();
|
|
create_cameras_a();
|
|
func_802DD8F8(0);
|
|
clear_virtual_models();
|
|
func_8011E224();
|
|
clear_model_data();
|
|
func_80148040();
|
|
func_80145DF8();
|
|
func_801452E8(0, 0);
|
|
func_80141100();
|
|
clear_trigger_data();
|
|
clear_printers();
|
|
clear_entity_data(0);
|
|
func_80138108();
|
|
clear_player_status();
|
|
clear_npcs();
|
|
clear_player_data();
|
|
func_80072B30();
|
|
func_8003E338();
|
|
func_80059C9C();
|
|
clear_item_entity_data();
|
|
clear_saved_variables();
|
|
initialize_collision();
|
|
func_8014AC08();
|
|
func_801473F0();
|
|
partner_initialize_data();
|
|
func_80149618();
|
|
func_8014A52C();
|
|
initialize_curtains();
|
|
|
|
for (i = 0; i < 4; i++) {
|
|
(*gameStatusPtr)->unk_50[i] = 4;
|
|
(*gameStatusPtr)->unk_48[i] = 0xF;
|
|
}
|
|
|
|
fio_has_valid_backup();
|
|
|
|
if (D_800D9620 == 0) {
|
|
GAME_STATUS->unk_AB = 1;
|
|
func_8005615C();
|
|
} else {
|
|
GAME_STATUS->unk_AB = 0;
|
|
func_80056180();
|
|
}
|
|
|
|
D_8009A650[0] &= ~0x8;
|
|
set_game_mode(1);
|
|
}
|
|
|
|
void func_80033788(void) {
|
|
func_8002AB5C(0, 0, 0x13F, 0xEF, 0, 0, 0, 0xFF);
|
|
}
|