papermario/ver/us/asm/nonmatchings/a5dd0_len_114e0
HailSanta 1ce49b1ba9
audio odyssey (#744)
* first pass

* seq cmd args retyping

* some SEF commands

* etc

* couple more SND commands

* more functions

* checkpoint

* five more

* another one

* more funcs + cleanup

* reverted unnecessary unions

* all SEF commands done

* a bunch more

* more!

* morrrrrrre

* almost done for now

* 99%

* 100

* few names and types

* reorg

* minor chnages

* miscmiscmisc

* yet more

* another day another func

* eth wip func_8004EC68

* some sym names

* retyping sound mgr fields

* minor renames

* D_80078400

* bigger func

* retypings

* enhanced drum info

* the evil is defeated

* merged

* prelim ambient sound func names

* audio frame

* checkpoint

* renames

* learnin bout sounds

* latest

* fix snd_load_BK_to_bank

* func_80056FA4

* warnings

* cosmetics

* func_800522A8

* struct reorg

* figured some stuff out

* much more info

* fx params

* cleanin up

* revert accidental changes to jp

* more accidental jp changes reverted

* misc names

* small stuff

* migrated all audio data

* checkpoint

* header reorg begins

* audio public/private headers

* fixed headers

* fixin warnins

* oops

* 51 fixed

* formatted binary data in 30450

* workwork

* cleanup

* misc

* flip macro arg order

* more names

* audio event triggers

* various

* sfx player cleanup

* start bgm player cleanup

* names names names

* priorities

* merlow

* misc enum vals

* rocking chair

* kmr_00 funcs

* enough

* restore delete jp file

* func_80055EB4

* fix func name

* addressed comments

* demoted a couple variables from global

* couple hidden panel things

* credits mostly

* credits dedupe in progress

* jump table repair

* 'finished' end dedupe

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-08-06 21:14:04 +09:00
..
appendGfx_model.s fold_* , effect_10, and other assorted decomp (#535) 2021-11-19 23:31:28 +09:00
func_8011B7C0.s a5dd0 (model file) + filemenu decomp (#420) 2021-09-22 20:17:46 +09:00
func_8011B950.s a5dd0 (model file) + filemenu decomp (#420) 2021-09-22 20:17:46 +09:00
func_8011C80C.s effect shims and more battle matches (#347) 2021-07-31 15:32:19 +01:00
func_8011CFBC.s effect shims and more battle matches (#347) 2021-07-31 15:32:19 +01:00
func_801180E8.s fold_* , effect_10, and other assorted decomp (#535) 2021-11-19 23:31:28 +09:00
func_80115498.s a5dd0 (model file) + filemenu decomp (#420) 2021-09-22 20:17:46 +09:00
func_80116674.s a5dd0 (model file) + filemenu decomp (#420) 2021-09-22 20:17:46 +09:00
func_80116698.s a5dd0 (model file) + filemenu decomp (#420) 2021-09-22 20:17:46 +09:00
load_model_transforms.s a5dd0 (model file) + filemenu decomp (#420) 2021-09-22 20:17:46 +09:00
load_tile_header.s a5dd0 (model file) + filemenu decomp (#420) 2021-09-22 20:17:46 +09:00
mdl_create_model.s The Great Effect Naming (#632) 2022-01-25 01:58:33 +09:00
mdl_local_gfx_update_vtx_pointers.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
mdl_make_local_vertex_copy.s a5dd0 (model file) + filemenu decomp (#420) 2021-09-22 20:17:46 +09:00
mdl_project_tex_coords.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
render_models.s a5dd0 (model file) + filemenu decomp (#420) 2021-09-22 20:17:46 +09:00