papermario/ver/us/asm
JaThePlayer 2d733f4097
Blast, aura, sleep_bubble, fire_flower, bombette_breaking effects (#656)
* Blast, aura, sleep_bubble, fire_flower, bombette_breaking

* run coverage.py

* Move the typedefs to effects.h
2022-02-25 22:19:53 +09:00
..
data debuff effect & 19FAF0 funcs (#653) 2022-02-22 01:05:36 +09:00
nonmatchings Blast, aura, sleep_bubble, fire_flower, bombette_breaking effects (#656) 2022-02-25 22:19:53 +09:00
os Match some more Libultra (#639) 2022-02-08 14:05:20 +00:00
boot.s D_80000000 -> 0x80000000 (#599) 2022-01-02 04:07:25 -08:00
entry_point.s FX data/funcs, camera funcs, state funcs (#364) 2021-08-17 03:14:58 +09:00
header.s Compiler's Worst Nightmare (#278) 2021-04-23 20:55:30 +09:00