papermario/include/mapfs/dgb_bt05_shape.h
alex 2b28074f94
Add include/mapfs/ headers (#687)
* add include/mapfs/

* use model names for some battle stages

* name stage fields

* area_iwa
2022-04-12 00:03:16 +09:00

38 lines
886 B
C

#define MODEL_Root 0x24
#define MODEL_dai 0x23
#define MODEL_waku1 0x22
#define MODEL_yuka2 0x21
#define MODEL_yuka1 0x20
#define MODEL_g49 0x1F
#define MODEL_waku2 0x1E
#define MODEL_g81 0x1D
#define MODEL_o392 0x1C
#define MODEL_o391 0x1B
#define MODEL_o390 0x1A
#define MODEL_g77 0x19
#define MODEL_o382 0x18
#define MODEL_o381 0x17
#define MODEL_g78 0x16
#define MODEL_o383 0x15
#define MODEL_o384 0x14
#define MODEL_g79 0x13
#define MODEL_o385 0x12
#define MODEL_o386 0x11
#define MODEL_g80 0x10
#define MODEL_o389 0xF
#define MODEL_o388 0xE
#define MODEL_o387 0xD
#define MODEL_mado3_3 0xC
#define MODEL_mado3 0xB
#define MODEL_mado2_2 0xA
#define MODEL_mado2 0x9
#define MODEL_mado1_1 0x8
#define MODEL_mado 0x7
#define MODEL_kaza 0x6
#define MODEL_kumonosu 0x5
#define MODEL_hibi 0x4
#define MODEL_kabe 0x3
#define MODEL_yuka4 0x2
#define MODEL_yuka3 0x1
#define MODEL_waku 0x0