papermario/include/mapfs/flo_bt04_shape.h
alex 2b28074f94
Add include/mapfs/ headers (#687)
* add include/mapfs/

* use model names for some battle stages

* name stage fields

* area_iwa
2022-04-12 00:03:16 +09:00

46 lines
1.0 KiB
C

#define MODEL_Root 0x2C
#define MODEL_g91 0x2B
#define MODEL_g100 0x2A
#define MODEL_o440 0x29
#define MODEL_o439 0x28
#define MODEL_o438 0x27
#define MODEL_o437 0x26
#define MODEL_g99 0x25
#define MODEL_o436 0x24
#define MODEL_o435 0x23
#define MODEL_o434 0x22
#define MODEL_o433 0x21
#define MODEL_o432 0x20
#define MODEL_o431 0x1F
#define MODEL_o430 0x1E
#define MODEL_o429 0x1D
#define MODEL_o428 0x1C
#define MODEL_o427 0x1B
#define MODEL_g96 0x1A
#define MODEL_o419 0x19
#define MODEL_o418 0x18
#define MODEL_o417 0x17
#define MODEL_o416 0x16
#define MODEL_poyo4 0x15
#define MODEL_o415 0x14
#define MODEL_poyo3 0x13
#define MODEL_o414 0x12
#define MODEL_poyo2 0x11
#define MODEL_o413 0x10
#define MODEL_poyo1 0xF
#define MODEL_o412 0xE
#define MODEL_dai 0xD
#define MODEL_waku1 0xC
#define MODEL_g49 0xB
#define MODEL_waku2 0xA
#define MODEL_waku 0x9
#define MODEL_b 0x8
#define MODEL_g103 0x7
#define MODEL_b1_3 0x6
#define MODEL_b1_2 0x5
#define MODEL_b1_1 0x4
#define MODEL_b3 0x3
#define MODEL_g102 0x2
#define MODEL_b2_1 0x1
#define MODEL_b2_2 0x0