papermario/include/mapfs/iwa_02_hit.h
alex 2b28074f94
Add include/mapfs/ headers (#687)
* add include/mapfs/

* use model names for some battle stages

* name stage fields

* area_iwa
2022-04-12 00:03:16 +09:00

54 lines
1.5 KiB
C

#define COLLIDER_Root 0x34
#define COLLIDER_fmap1 0x33
#define COLLIDER_o1443 0x32
#define COLLIDER_o1433 0x31
#define COLLIDER_o1432 0x30
#define COLLIDER_o1430 0x2F
#define COLLIDER_g346 0x2E
#define COLLIDER_o1437 0x2D
#define COLLIDER_tt1 0x2C
#define COLLIDER_o1331 0x2B
#define COLLIDER_deilit3 0x2A
#define COLLIDER_deili3 0x29
#define COLLIDER_o1329 0x28
#define COLLIDER_o1308 0x27
#define COLLIDER_deilit2 0x26
#define COLLIDER_deili2 0x25
#define COLLIDER_noko1 0x24
#define COLLIDER_o1305 0x23
#define COLLIDER_g345 0x22
#define COLLIDER_o1445 0x21
#define COLLIDER_o1328 0x20
#define COLLIDER_o1325 0x1F
#define COLLIDER_kame2 0x1E
#define COLLIDER_o1330 0x1D
#define COLLIDER_section_3 0x1C
#define COLLIDER_o1323 0x1B
#define COLLIDER_o1439 0x1A
#define COLLIDER_o1322 0x19
#define COLLIDER_o1321 0x18
#define COLLIDER_o1320 0x17
#define COLLIDER_o1324 0x16
#define COLLIDER_o1428 0x15
#define COLLIDER_o1446 0x14
#define COLLIDER_section_2 0x13
#define COLLIDER_o1440 0x12
#define COLLIDER_o1334 0x11
#define COLLIDER_o1314 0x10
#define COLLIDER_o1307 0xF
#define COLLIDER_o1205 0xE
#define COLLIDER_section_1 0xD
#define COLLIDER_o1441 0xC
#define COLLIDER_o1338 0xB
#define COLLIDER_noridai 0xA
#define COLLIDER_o1333 0x9
#define COLLIDER_o1310 0x8
#define COLLIDER_o1313 0x7
#define COLLIDER_o1093 0x6
#define COLLIDER_tonnel 0x5
#define COLLIDER_o1442 0x4
#define COLLIDER_deilit1 0x3
#define COLLIDER_deili1 0x2
#define COLLIDER_o1311 0x1
#define COLLIDER_t_n 0x0