papermario/include/mapfs/dro_01_hit.h
alex 2b28074f94
Add include/mapfs/ headers (#687)
* add include/mapfs/

* use model names for some battle stages

* name stage fields

* area_iwa
2022-04-12 00:03:16 +09:00

42 lines
1.1 KiB
C

#define COLLIDER_Root 0x28
#define COLLIDER_atari 0x27
#define COLLIDER_mono6 0x26
#define COLLIDER_mono5 0x25
#define COLLIDER_mono4 0x24
#define COLLIDER_mono3 0x23
#define COLLIDER_mono2 0x22
#define COLLIDER_mono1 0x21
#define COLLIDER_ie2 0x20
#define COLLIDER_exit_i2 0x1F
#define COLLIDER_ei_2 0x1E
#define COLLIDER_ei2_1 0x1D
#define COLLIDER_o1112 0x1C
#define COLLIDER_o924 0x1B
#define COLLIDER_mise 0x1A
#define COLLIDER_exit_mae 0x19
#define COLLIDER_em_2 0x18
#define COLLIDER_em_1 0x17
#define COLLIDER_o917 0x16
#define COLLIDER_ie1 0x15
#define COLLIDER_g335 0x14
#define COLLIDER_o1103 0x13
#define COLLIDER_o1100 0x12
#define COLLIDER_exit_i1 0x11
#define COLLIDER_ei1_2 0x10
#define COLLIDER_ei1_1 0xF
#define COLLIDER_o761 0xE
#define COLLIDER_g221 0xD
#define COLLIDER_o1099 0xC
#define COLLIDER_yasi 0xB
#define COLLIDER_kabe2 0xA
#define COLLIDER_kabe1 0x9
#define COLLIDER_ground 0x8
#define COLLIDER_exite 0x7
#define COLLIDER_ne 0x6
#define COLLIDER_deilie 0x5
#define COLLIDER_deilite 0x4
#define COLLIDER_exitw 0x3
#define COLLIDER_nsw 0x2
#define COLLIDER_deilisw 0x1
#define COLLIDER_deilitsw 0x0