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2b28074f94
* add include/mapfs/ * use model names for some battle stages * name stage fields * area_iwa
112 lines
3.0 KiB
C
112 lines
3.0 KiB
C
#define COLLIDER_Root 0x6E
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#define COLLIDER_g74 0x6D
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#define COLLIDER_tt 0x6C
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#define COLLIDER_deilim 0x6B
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#define COLLIDER_o623 0x6A
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#define COLLIDER_kame 0x69
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#define COLLIDER_o707 0x68
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#define COLLIDER_o706 0x67
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#define COLLIDER_o705 0x66
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#define COLLIDER_o664 0x65
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#define COLLIDER_o616 0x64
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#define COLLIDER_op3 0x63
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#define COLLIDER_op2 0x62
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#define COLLIDER_op_1 0x61
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#define COLLIDER_o546 0x60
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#define COLLIDER_deilite 0x5F
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#define COLLIDER_o500 0x5E
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#define COLLIDER_deilitnw 0x5D
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#define COLLIDER_g66 0x5C
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#define COLLIDER_o261 0x5B
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#define COLLIDER_o262 0x5A
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#define COLLIDER_step 0x59
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#define COLLIDER_o328 0x58
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#define COLLIDER_o333 0x57
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#define COLLIDER_o331 0x56
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#define COLLIDER_shop 0x55
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#define COLLIDER_misedeili 0x54
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#define COLLIDER_deilit5u 0x53
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#define COLLIDER_deilit5 0x52
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#define COLLIDER_deili5 0x51
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#define COLLIDER_misemawari 0x50
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#define COLLIDER_o789 0x4F
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#define COLLIDER_o787 0x4E
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#define COLLIDER_o503 0x4D
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#define COLLIDER_o501 0x4C
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#define COLLIDER_counter 0x4B
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#define COLLIDER_shouhin6 0x4A
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#define COLLIDER_shouhin5 0x49
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#define COLLIDER_shouhin4 0x48
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#define COLLIDER_shouhin3 0x47
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#define COLLIDER_syouhin2 0x46
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#define COLLIDER_syouhin1 0x45
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#define COLLIDER_o409 0x44
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#define COLLIDER_dai 0x43
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#define COLLIDER_omise 0x42
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#define COLLIDER_o390 0x41
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#define COLLIDER_o496 0x40
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#define COLLIDER_o495 0x3F
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#define COLLIDER_mono_atari 0x3E
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#define COLLIDER_dummy 0x3D
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#define COLLIDER_mono6 0x3C
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#define COLLIDER_mono5 0x3B
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#define COLLIDER_mono4 0x3A
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#define COLLIDER_mono3 0x39
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#define COLLIDER_mono2 0x38
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#define COLLIDER_mono1 0x37
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#define COLLIDER_g64 0x36
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#define COLLIDER_deilinw 0x35
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#define COLLIDER_o400 0x34
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#define COLLIDER_o285 0x33
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#define COLLIDER_o473 0x32
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#define COLLIDER_o487 0x31
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#define COLLIDER_o485 0x30
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#define COLLIDER_o484 0x2F
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#define COLLIDER_sign 0x2E
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#define COLLIDER_intel 0x2D
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#define COLLIDER_o38 0x2C
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#define COLLIDER_o271 0x2B
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#define COLLIDER_deili3 0x2A
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#define COLLIDER_deilit3u 0x29
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#define COLLIDER_deilit3 0x28
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#define COLLIDER_o478 0x27
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#define COLLIDER_minka_1 0x26
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#define COLLIDER_shop_tou 0x25
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#define COLLIDER_o780 0x24
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#define COLLIDER_o511 0x23
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#define COLLIDER_o516 0x22
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#define COLLIDER_deili6 0x21
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#define COLLIDER_deilit6u 0x20
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#define COLLIDER_deilit6 0x1F
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#define COLLIDER_o774 0x1E
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#define COLLIDER_o156 0x1D
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#define COLLIDER_shima 0x1C
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#define COLLIDER_deilit 0x1B
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#define COLLIDER_o584 0x1A
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#define COLLIDER_o548 0x19
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#define COLLIDER_Default 0x18
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#define COLLIDER_o711 0x17
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#define COLLIDER_o710 0x16
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#define COLLIDER_o709 0x15
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#define COLLIDER_o539 0x14
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#define COLLIDER_o538 0x13
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#define COLLIDER_o537 0x12
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#define COLLIDER_o502 0x11
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#define COLLIDER_water 0x10
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#define COLLIDER_o323 0xF
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#define COLLIDER_g1 0xE
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#define COLLIDER_deilie 0xD
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#define COLLIDER_g63 0xC
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#define COLLIDER_o636 0xB
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#define COLLIDER_o604 0xA
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#define COLLIDER_deili4 0x9
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#define COLLIDER_deilit4u 0x8
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#define COLLIDER_deilit4 0x7
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#define COLLIDER_o477 0x6
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#define COLLIDER_o795 0x5
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#define COLLIDER_o476 0x4
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#define COLLIDER_o451 0x3
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#define COLLIDER_min2mawari 0x2
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#define COLLIDER_o259 0x1
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#define COLLIDER_o258 0x0
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