papermario/include/mapfs/nok_15_hit.h
alex 2b28074f94
Add include/mapfs/ headers (#687)
* add include/mapfs/

* use model names for some battle stages

* name stage fields

* area_iwa
2022-04-12 00:03:16 +09:00

74 lines
1.9 KiB
C

#define COLLIDER_Root 0x48
#define COLLIDER_g195 0x47
#define COLLIDER_o759 0x46
#define COLLIDER_o758 0x45
#define COLLIDER_o757 0x44
#define COLLIDER_g197 0x43
#define COLLIDER_o613 0x42
#define COLLIDER_g194 0x41
#define COLLIDER_o756 0x40
#define COLLIDER_g192 0x3F
#define COLLIDER_t3 0x3E
#define COLLIDER_t2 0x3D
#define COLLIDER_t1 0x3C
#define COLLIDER_g161 0x3B
#define COLLIDER_o680 0x3A
#define COLLIDER_g160 0x39
#define COLLIDER_o679 0x38
#define COLLIDER_g159 0x37
#define COLLIDER_o677 0x36
#define COLLIDER_g119 0x35
#define COLLIDER_o616 0x34
#define COLLIDER_o601 0x33
#define COLLIDER_rif 0x32
#define COLLIDER_r2 0x31
#define COLLIDER_r1 0x30
#define COLLIDER_g97 0x2F
#define COLLIDER_o503 0x2E
#define COLLIDER_o551 0x2D
#define COLLIDER_o490 0x2C
#define COLLIDER_o506 0x2B
#define COLLIDER_o505 0x2A
#define COLLIDER_g98 0x29
#define COLLIDER_o572 0x28
#define COLLIDER_s6_n 0x27
#define COLLIDER_o496 0x26
#define COLLIDER_o489 0x25
#define COLLIDER_g96 0x24
#define COLLIDER_o521 0x23
#define COLLIDER_g95 0x22
#define COLLIDER_o454 0x21
#define COLLIDER_g94 0x20
#define COLLIDER_o763 0x1F
#define COLLIDER_o762 0x1E
#define COLLIDER_s4_n 0x1D
#define COLLIDER_s2_n 0x1C
#define COLLIDER_g70 0x1B
#define COLLIDER_o478 0x1A
#define COLLIDER_o473 0x19
#define COLLIDER_o479 0x18
#define COLLIDER_s_5 0x17
#define COLLIDER_o755 0x16
#define COLLIDER_o550 0x15
#define COLLIDER_o471 0x14
#define COLLIDER_s_4 0x13
#define COLLIDER_o477 0x12
#define COLLIDER_s_3 0x11
#define COLLIDER_o474 0x10
#define COLLIDER_o389 0xF
#define COLLIDER_s_2 0xE
#define COLLIDER_o468 0xD
#define COLLIDER_o467 0xC
#define COLLIDER_s_1 0xB
#define COLLIDER_o554 0xA
#define COLLIDER_o553 0x9
#define COLLIDER_o552 0x8
#define COLLIDER_g93 0x7
#define COLLIDER_tt1 0x6
#define COLLIDER_deilit3 0x5
#define COLLIDER_deili3 0x4
#define COLLIDER_deilit2 0x3
#define COLLIDER_deili2 0x2
#define COLLIDER_deilit1 0x1
#define COLLIDER_deili1 0x0