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2b28074f94
* add include/mapfs/ * use model names for some battle stages * name stage fields * area_iwa
31 lines
807 B
C
31 lines
807 B
C
#define COLLIDER_Root 0x1D
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#define COLLIDER_g1 0x1C
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#define COLLIDER_o47 0x1B
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#define COLLIDER_move1 0x1A
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#define COLLIDER_m1_kabe 0x19
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#define COLLIDER_m1_yuka 0x18
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#define COLLIDER_exite 0x17
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#define COLLIDER_tte 0x16
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#define COLLIDER_ne 0x15
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#define COLLIDER_deilie 0x14
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#define COLLIDER_deilite 0x13
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#define COLLIDER_exitw 0x12
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#define COLLIDER_ttw 0x11
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#define COLLIDER_nw 0x10
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#define COLLIDER_deiliw 0xF
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#define COLLIDER_deilitw 0xE
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#define COLLIDER_Default 0xD
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#define COLLIDER_o49 0xC
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#define COLLIDER_iwa2 0xB
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#define COLLIDER_iwa1 0xA
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#define COLLIDER_kabe1 0x9
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#define COLLIDER_o52 0x8
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#define COLLIDER_o56 0x7
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#define COLLIDER_o51 0x6
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#define COLLIDER_o55 0x5
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#define COLLIDER_kaidan 0x4
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#define COLLIDER_kai_kabe 0x3
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#define COLLIDER_o54 0x2
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#define COLLIDER_o53 0x1
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#define COLLIDER_yuka 0x0
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