papermario/ver/ique
HailSanta 2e926567e3
various cleanup (#1057)
* checkpoint

* battle doc

* items 2

* actor palette stuff

* minor adjustment

* the booool

* comments, flags, and todos

* oops

* chain chomp

* quick fix

* stone chomp as well

* partIDs

* hm

* status turn mod

* status_key

* status table alignments

* TURN_DONE - > INACTIVE

* idle anims alignment

* defense table alignment

* STATUS_END

* actor part IDs

* lee

* lee again

* standardizing names

* BattlePositions

* actor macros

* standardize battle and stage macros

* check

* the rest

* red/blue goomba names

* trd_part_1

* rest of trd 1

* pal fix

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-21 02:26:11 +09:00
..
asm various cleanup (#1057) 2023-05-21 02:26:11 +09:00
include cn -> ique (#969) 2023-03-09 00:40:22 +09:00
checksum.sha1 cn -> ique (#969) 2023-03-09 00:40:22 +09:00
effects.yaml cn -> ique (#969) 2023-03-09 00:40:22 +09:00
splat-shift.yaml appendGfx_shading_palette (#1010) 2023-04-08 23:04:45 +09:00
splat.yaml various cleanup (#1030) 2023-04-26 00:33:17 +01:00
symbol_addrs.txt various cleanup (#1030) 2023-04-26 00:33:17 +01:00
undefined_funcs_auto.txt cn -> ique (#969) 2023-03-09 00:40:22 +09:00
undefined_syms_auto.txt cn -> ique (#969) 2023-03-09 00:40:22 +09:00
undefined_syms.txt various cleanup (#1057) 2023-05-21 02:26:11 +09:00